I can see the argument there, since the Feltotem themselves are the only ones who dabbled in that magic and after Legion they - as a tribe - probably aren’t welcome even on the periphery of Highmountain society, assuming they even survived.
I’d still be cool with Highmountain warlocks though.
I think the two new races should be Zandalari and Draenei. The lore is there for both.
Zandalari Demoniac and we’ve seen fel-corrupted eredar since TBC. They just need their own starter zone since we didn’t see demoniacs in MoP (explain where they are and why they would join the Horde) and eredar (why would they leave the Legion and join the Alliance)
That’s literally the story that justified Orc Warlocks, though. Thrall had us hunting them down in the starter experience. Yet, playable they were and are.
Only a specific group of them. The ones that weren’t antagonistic were allowed to stay, albeit very out of sight. Garrosh even called him out later on turning a blind eye and allowing fel-worshippers to fester under their feet.
Sort of a Quark and Odo situation, that. You let the little fish serve as bait for the big catch. But regardless, they were undoubtedly the enemy. Not “accepted” by any means.
Yeah, but as long as they weren’t organized they weren’t a threat. That’s the issue with the Feltotem, I think. They’re already an organized group by default.
Now, given that DF has a three year time gap, I could potentially see a few stragglers trying to rejoin Highmountain society as a whole, or some non-threatening hermit warlocks teaching young new tauren on the downlow.
Yep. The greater point being that a society can condemn Warlocks, but that shouldn’t preclude them from being playable. It’s so strange that we get Nightbourne Warlocks, whose entire playable representation revolves around rejecting the demonic by definition (much like Mag’har, honestly), and Vulpera Warlocks who displayed absolutely no demonic connections whatsoever, yet the Highmountains - who closely followed the Orc story to the point of parody - aren’t able to pick them.
That one makes sense to me though. The Vulpera are pure survivalists - they don’t care where power comes from, just that it’s useful. I doubt they’d give a fig about warlocks in their midst.
I don’t mind that Vulpera have access. It just find it odd when placed in contrast to the class not being offered to Highmountain, who have specific lore connecting them to the demonic.
It’s fun to debate about class lore but when it comes down to it it’s probably pointless.
They said they were looking into making it to where any race can roll any class but they had to work out the logistics of it first. Rogues, Mages and Priests don’t have logistics tied to them but classes like Shamans have racial totems, Paladins have racial mounts and Druids have racial animal forms.
We’ll just have to be patient and see if they actually do it and if they do, how well they introduce combos like eredar Warlocks and Forsaken Druids.
Anyways, they wouldn’t have said they were thinking about it if they weren’t going to do it.
Direct connection with learning magic and making great strides to understand it - ALL warlocks are mages first and foremost, and then turn their studies to demons, so a pre-requisite of warlocks for a race is that the race can be a mage
Could actually be warlocks, but if they were … considering the situation with the timelines, the Draenor storyline, and so on … they would’ve been exterminated exceedingly quickly or just been a normal Orcish warlock from our timeline
This actually makes sense though because of their lack of a demonic connotation … because Warlocks aren’t driven by ‘demonic connections’ but ambition
Ambitious mages are the ones who turn to fel magic in an attempt to control and manipulate life force around them and Vulperans can be mages so… a survivalist mindset makes it probably one of the easiest races to choose to learn fel magic - heck it might actually be one of the few races where folks are fine with fel magic in the open even
So… in 10.00, we get Highmountain Mages - now we could debate them getting warlocks in… probably like in-game lore-wise, 5-15 years from now; most likely we’d need to get a Highmountain Archmage first before we would see any Highmountain Tauren strive so far as to learn arcane magic and then continue further into fel magic, at which point they’d probably create a secret Highmountain society in the old Feltotem caverns
But yah’, to be a warlock you first need to make a good argument for that race to have ambitious mages, and yes, there’s races that currently don’t have access to warlocks that probably should have access to 'em as a direct result of this reasoning
(Btw, I am in favour of this - I just like it when you get more than someone flicking a button and allowing it, I like it when you get stuff like what I described here with a secret Feltotem Caverns Highmountain Society, since they’d still DEFINITELY would’ve killed off almost all or even all of the Feltotem taurens at that point in the lore when/if Highmountain Taurens would be able to be warlocks)
I mean… it wouldn’t be the first thing that fell off the radar immediately.
Yes. But the playable Nightbourne, as a faction, exist because they were the ones that turned down a deal with the demons. They’re pretty much like draenei - as a faction, they are defined by their decision not to join the Legion.
But I can still accept a few of them kicking around because they were associated with demons, much like Orcs.
But if they were, they were cease to be Mag’har. By definition. They’d turn green/pink/black and just be a “regular” Orc.
Fair point. But like I said, I only find them odd in contrast to the lack of Highmountain Warlocks.
Untrue. Orcs had Warlocks long before they had Mages. And Highmountain NPCs had Warlocks before they were a playable option.