Morale for people who don't Get the legendary

There’s no hard pill to swallow from a level 10 gnome hunter on the forums.
You’re free to be wrong about what people that do the content actually want and are entitled to.

So that would be about 6 months per, so how are these people crying they dont have a leggo when the season is not over yet

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If they were entitled to it then they’d have it. They aren’t entitled to it.

Sounds like you’re wrong.

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Because people like Zoumz think they are entitled to it, he openly admits to believing players are entitled to it.

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Being entitled to something and being fairly rewarded are 2 different thing.
It’s not because you should be rewarded that you will be. That means that too much rng is not good if you want to reward people appropriately,

People that do content should be entitled to its rewards.
It’s pretty simple logic.

That you think “entitled” has to be negative in this case is just a proof of your terrible character.

So in other words, remove legendaries from the game and make them into purples. Gotcha’. Sorry but no, this argument of yours only works on the basis of people not participating - otherwise they are quite literally just expected pieces of gear and then this discussion is nil and void.

Because at that point the argument is “remove all legendaries from the game and make them into purples”, not “where is my gear drop”.

If you are meant to raid for a whole season (or raid tier, as this system is basically just applicable to deterministic legendaries when they were current raid content which would vary from a few months to a year), then yes - it is. If you aren’t, then having a deterministic legendary doesn’t matter to begin with.

It doesn’t do that big of a difference comparatively speaking. So whilst you are correct, what you are saying is also completely irrelevant.

Yes. Which is why folks asking “where is my ‘X’? It hasn’t dropped yet!” is quite silly, considering folks were making these threads from week 1 and 2 of the season. Which implies the overall issue folks have with it isn’t progression or information based, but rather an idea of “I want it naaaaaaaaaaaoooooooooow!” and not a whole lot else.

Which it does.

Considering it is just meant as an ‘extra’ thing, it doesn’t have to be deterministic even though it effectively is. But then again, folks haven’t taken the time to learn how it works when they say stuff like this:

So no, I sincerely doubt the sincerity of the people who have these complaints. Not saying it isn’t the case that folks have been unlucky to not see anything after 10 weeks or longer, but it becomes a whole lot more difficult to believe people’s anecdotal claims when they don’t even know how it works to begin with.

You know the game has RNG and you well know before go in and farm something that its not 100% so why come back and say your not rewarded right lol

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Not everyone gets legendaries. Deal with it.

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You don’t just farm raids you progress in them.
People expect the game to reward them fairly for the work they do.
If they don’t they won’t play the game, it’s as simple as that.
The point is not that everything has to drop at 100% all the time, just that there should be a reasonable progression weeks after weeks. And that the current legendary progression system has not been working.

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Yea you get loot, achives and etc , aim missing something ?

So in your very bias point of view and yes if legendary have to be rng then yes I’m all for removing them. We had non-rng legendaries before, they worked.

That’s not an excuse to give people terrible rng drops over multiple weeks.

Well I do expect to see you playing with one less piece of gear, it doesn’t make a lot of difference so why not?

People want something that is supposed to have a bad luck protection after more than 12 weeks of farming that content. I don’t think it’s unreasonable.

Prove it.

Yes actually getting the loot you need. People have praised the Dinar system because it worked. Every raid tier should have a system like it so you can buy a couple items.

Is it really too much to ask to have a decent progression system in a progression game?

What non-RNG legendary have we had that wasn’t given to all players via a questline, besides Shadowlands legendaries and Legion legendaries after they added a vendor in 7.3? The amount of RNG around any given legendary might be more or less than any other legendary, but I can’t think of any other item that didn’t start with some kind of RNG drop.

I am with you on this for the items of quality that everyone has options to get. But at the end of the day, this discussion comes down to the very definition of a legendary. Should rarity be even remotely a factor for a legendary that drops from raid in some fashion? Should a 2H strength user be able to walk up to a vendor with a Dinar-liked currency and buy Fyr’alath while 33 other specs only have epics to choose from?

:person_shrugging:

Is something really rare if it can drop from LFR? Yes Legendary should be more fair in their distribution. Rng shouldn’t be the main factor in obtaining one.

You want it to be rare? Make it drop from mythic only.

I wish we could have something like this BLP for the love rocket grind :sweat:, players will eventually get the legendary, however; these player power items have a short life span on which these are relevant to the player and pure RNG leads to a frustating experience for the players with bad luck. I’d prefer to be a class without legendary that fight any RNG during a season for an item that’s a big improvement.

Ignore players saying that you’re entitle and keep the feedback…WoW doesn’t have to be the same always, take a look how these items are handle in other MMOs.

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Annoying, buy not crazy or even unusual. Plenty of items that are head and shoulders above anything else have been RNG and easily something you could not get all season.

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I really don’t understand the griping over this axe. A vast majority of it sounds as if folks feel they are entitled to a piece of rare (not rare enough) loot. I’m kind of astonished at the shock it’s not easy to get. Make it purple and give it to everyone already.

I wonder how many people that don’t have this axe would gripe if the drop rate was increased, but that rate was increased before they got it. meaning they gripe about the exact adjustment that got them the loot in the first place. It kind of feels like a lot.

But if they optimized and got the weapon, combined that would be more.

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There’s not really much point in having legendaries anymore. Everyone expects to get it (and as soon as it’s available) so the just get salty when it’s actually rare.

If performance is the only thing that matters, they could stick us in templates with only mogs to loot and just let people have at it.

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It’s mind boggling.

Let’s be real though if it was a shield I’d probably be a little salty too :rofl::rofl:

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