Touch of Death is not working as intended. The tooltip says it deals “35% of my max hp against players and stronger creatures under 15% hp”
But it is
1:Insta-killing enemies when I am able to press the button on them.
2:Not able to be pressed for a full 1-2 seconds after they are below 15% hp.
I know everyone is going to say “Monks are already OP yada yada bullcrap about OP being dumb” But why give me a button that doesn’t work as intended, nor be able to be pressed when it is supposed to be pressed.
Also why are bug reports sent to the forums? That alone seems really stupid
             
            
              
              
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              He’s absolutely right. We need to increase the WW monks viability by at least three times as big.
             
            
              
              
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              It’s a known bug with the horrendous button that is ToD
To my understand it has to do with the game making sure we are in combat with the mob. Much like If you go into the open world you just can’t death a mob, you need to auto or use a spell on it first. Same applies to the arena.
After they hit 15% you need to either auto them or hit them with a spell before it comes useable.
             
            
              
              
              
            
           
          
            
            
              its true, its buggy and hardly works, ive also noticed its range is unreliable. the entire ability is unreliable.
             
            
              
              
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