Mob Behavior and Recent Mechanical Changes (Boosting Changes)

I thought it was 15 seconds. Now it’s 5? Which is it? And yes, it does matter, considering most dungeon packs are only up for a few seconds anyway, assuming that it’s a competent group.

The in-game change is the citation. You’re attempting to refute it because “Blizzard has made mistakes before?” Do you also believe that science has been wrong before?

Yes – reactions can be conveyed by virtue statements. Let’s not completely throw nuance out the window, please? If we can help ourselves.

You’ve provided many examples of ad hominems already – throughout this entire thread.

Game EXP. We’re talknig about Game EXP… required for leveling… and in no way, analogous to people starving.

You may not have meant to talk about min maxing, but that absolutely is the entire basis of your complaint, in regards to EXP gains.

Yes it is, which is part of the reason your posts so far, have been so unconvincing. Ad hominems do not convince anyone, and they are not at an effective means for enacting changes you want to see.

Again, that’s your entire basis for your complaint. You believe that a level 66 player should be able to go into Ramps with level 56 players without reductions in EXP. Everyone should be around the same level, which really shouldn’t be too big of an ask for an MMORPG.

If you find it difficult to find others around your level to play with, I’d suggest finding a guild and making some friends.

Not even close – yet another ham-fisted analogy. If your sole intent is end-game, and you aren’t willing to tolerate any sort of leveling, or anything outside of end-game, you may advocate to remove leveling content, but it would be wholly nonproductive. What would be more productive is to find another game all-together.

The changes were intended to affect people creating mismatched groups with huge level disparities as well. If the changes weren’t intended for that… they would’ve never went live.

And you absolutely could talk about 2 characters 3 levels a part doing content together without talking about min/maxing, you’ve just chose, for whatever reason, to not talk about that.

If you’d like to reorient yourself away from the min/max mentality, I’ll allow that.

Really, you’ve got to stop with these analogies. They’ve done you absolutely no favors here – this one included.

PS: Going out to dinner, will be back to respond later. Thank you for the discussion up to this point.