This is just an intellectually dishonest claim to make. If folks wanted to play with pets, they should play with a specialization where pets play any kind of role as part of it.
The entire thing was literally “People haven’t been using pets as MM for 10+ years, so we are removing it in favour of more mechanics that open up design space for more interesting and thematically appropriate mechanics.” To which the only response was largely “but I like having a tank I can summon and I don’t want to play anything other than MM, so I’m going to pretend that MM in any way whatsoever relate to being a pet-based specialization at all.”
The entire thing was a debacle of utter pointlessness. If folks want to play with pets, play a specialization that actually plays with the pets. That’s literally all folks were saying.
There are no “good” or “bad” guys in this debacle. There’s one side that were excited to have design space opened up and more new and unique mechanics to play around with … and then folks who repeatedly insulted, berated, and bad mouthed people.
Just like how you are implying that wanting a more mechanically sound and thematically strong specialization somehow would make someone the “bad guys” (as implicit by you calling your “side” the good guys).
No, it means non-issue for this was a non-issue.
The point still stands no matter however much folks want to twist it and pretend it to be something else: MM is not a pet-based specialization and if pets matter this much, there’s two specializations that play with their pets, whereas MM plays without any traditional pets.
There wasn’t an issue at all, but folks wanted to make it one.
Class gameplay is very relevant and an integral part of the game. Just because it’s not relevant to you, doesn’t mean it’s not relevant at all. Man, I was expecting some passive aggressive responses, but…geez.
MM has had pets since at least Cataclysm when I started playing. How is it not a pet spec. Also let’s look at real hunters. Real hunters often take dogs with them to fetch birds that they shot down. So there is a logical bases for MM Hunters having pets.
I would give actual aggressive responses instead of passive, but that would get me a little vacation from the forum and I’m just not interested. Blizzard caved in on the idea of getting rid of the pet entirely and it’s kind of a bummer because I thought for once they were actually gonna take a stand and make a unique spec. all they’ve really done is add an eagle and left the option for the pit. But hey GGs now we can move onto other topics that are actually important.
Nice! Glad to hear they listened to those players who wanted to be able to keep access to their stable of pets whilst playing MM. I’m happy we’re all gonna get something we want out of the newest iteration on the spec.
What I find fascinating is the anti-pets are so upset about this (I Called it.), when basically they still got 99.9% of the changes to MM Hunter and lost, what, basically a potentially suboptimal talent pick for a guaranteed sub-optimal that they’re probably still not gonna take? Like, the pet talent is clearly just tacked on with no development besides maybe disabling the pet abilities, all the utility has been baked into the MM spec like they were wanting, and lone wolf is autobaked in so no talent point issue, so…whats the issue here?
So Hunters that don’t use pets aren’t “real Hunters?” No True Scotsman fallacy much?
As I said before, Blizzard is giving MM hunters the option to gimp themselves in content that matters. At least this time they’re not charging me a talent tax to be effective. I look forward to every guide saying “uh, yeah you can pick this on your MM, but why would you?”
Cataclysm released on the 7th of December, 2010. Lone Wolf was introduced to the game in Warlords on the 14th of October, 2014.
Lone Wolf was so popular that despite it being quite far below playing with a pet, it became near universal to see hunters using Lone Wolf during Warlords even to the extent that this universal desire to not play with a pet prompted Blizzard to release several buffs to it. All whilst it saw near universal play regardless of whether it was the best talent or not.
It is a petless specialization by what players have wanted and played it as for longer than there’s been specializations in the game. That’s what makes it a petless class: because it is, both by design and desire.
Sure. If you are talking about hunters then yes… what you are talking about fits perfectly within both Beastmaster and Survival. Depending on the type of hunter you are referring to.
Marksmanship’s thematic role is that of a sniper or ranger (Warcraft rangers mind you). Neither of which has pets. Unless you consider pets like Dori’thur or Andi’thur; Tyrande’s owls that she has been using since Warcraft III as messengers or spotters.
Marksmanship hunter’s role is to purposefully forgo pets in order to focus on one’s own skill in guns or bowmanship.