B rez would be nice. Lust IDC about tbh. I can almost always fill groups with someone with lust - but it really sucks when I have to constantly make sure to bring both someone with b rez AND someone with lust in m+, ( and possibly even a backup B rezzer. )
It really limits group formations tbh, esp if you run with friends who don’t run lust/b rez classes. You either bench them and take a chance at pugs, or roll with it without those important tools and most likely not time the key - unless someone was willing to dump ike 12-15k in gold for engi rezzes and drum lusts.
They arent that great but rarely they help. On higher key levels you don’t really always have the time/luxury to look for a dead person, walk around/through pools of bad to their corpse, and channel a rez on them for 2-4-6 seconds. ( all while doing mechanics and healing ) It could mean you, or someone else dies. Plus if that person died in a pool of bad, or got knocked somewhere weird, you cant get to them at all. Depending on how long it takes to get a chance to rez someone too much time could have passed and that loss of dps could mean the key is bricked now.
Depending on the dungeon/adds/pull/mechanics/current phase that boss is in it might be impossible to get the rez off for quite some time, if at all. The engi rez only gives 35% health too so if the person takes the rez when unavoidable damage happens or a pool of bad was dropped where I initiated the rez - they will die instantly. They are very unreliable but good to have IF everything lines up.
Dawnbreaker our Paly tank and the main b rez dps died at the start of the 2nd phase of Rasha because the dawn was a bit farther than normal ( their words ). Luckily they died right when there was a 15+ second break from anything and their bodies were sent to the last zone, because I was able to rez them both/save the key. It’s very rare the engi b rez makes any difference, esp the higher up you go, but this was one of those cases.
This was probably the only time in all DF/TWW so far that they saved a key though. In DF the rez bracers were useful maybe a dozen or two times iirc, possibly saving a wipe here and there. ( even though we most likely bricked the timer by then in those runs )
I will also add
Rebirth 100% health, 20% mana
Soulstone 60% health, 20% mana
Intercession 60% health, 20% mana
Raise ally 100% health, 20% mana
Engi Rez 35% health, 10% mana. ( no change between ranks, ranks only change cast time from 6,4,2 seconds depending on rank )
EVERY healer should have a b rez. Lust IDC about tbh.