Missing the point on BM runes

They were not just strong 19 and 29 twinks, they were borderline op at that level, but it wasnt nerfed because it was low level content.

Says who? AFAIK thereā€™s no version of WoW where the pet contribute more damage than the Hunter. BM is a tree that buff the pet but not to the point where the pet does better than the Hunter. BM is also a spec made for solo content where the pet can tank and is strong enough to handle it.

Are you new to Hunter or what?

You must be new to hunter because this happens every expansion and happened in retail in 10.2 even

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BM pets deal dmg more than the hunter since like Cataclysm. On retail rn they deal ~80% of the dmg.
But it requires input from the hunter, thatā€™s the big difference with SoD where itā€™s mostly passive.

Can you please explain how using eyes of the beast is ā€˜mostly passiveā€™?

Thatā€™s with NAXX/ZG enchants, leg and head librams, lvl 60 agility enchants. Thatā€™s absolutely not appropriate to use as a baseline for what SoD balance should be trying to emulate.

Nor should it be used as a justification to keep hunters weak in later phases.

Do you think itā€™s reasonable to balance things based on 29 twinks or in pursuit of emulating 29 twinking?

Ever class has that available for twinking.

Acting like only hunters had it is intentionally being dishonest about it. Also with the new raid gear we effectively DO have that level of power at this level, ues it isnt exact, but its far from dungeon blues for lvl 25.

They dont justify keeping hunters weak. They just never ā€œget around to itā€ until the next expansion. In which they buff hunters with new expansion, and then nerf them again

Its a cycle that has repeated more often than not for hunters throughout wows life.

I think they should realize this is low level shenanigans and not be so hasty with nerfs.

All they had to do was change the AP scaling for pet spell ranks

So pet spells ranks 4 and under would get less rap scaling from the hunter for physical spells, and lightning breath would see rank 3 and lower with the nerf. This gives them a good tuning that wont nerf hunters long term. But instead they butched every aspect of the pets, they nerfed chimera shot when it didnt need it, and more.

Heck they could have changed the bm rune to scale with pet rank ability

Increasing damage of the pets special abilty by 5% per rank.

This means claw and bite would get 20% now and LB 15%. But it would catch up later levels. And would be a buff for rank 8 abilities like claw and bite (40%)
While lightning breath maxes out at rank 6. (30%)
This would have been a far better method of long term balance. Instead we have the nerfed version that they likely wont touch when it needs a buff.

Are you unable to parse the flow of a conversation and the context clues within?

I said hunter may be over exaggerating their vanilla power levels in the 20s.

you admitted that hunters were incredibly strong and borderline OP at 19 and 29.(twinks, which were not accounted for)

I asked if you felt it was a good design philosophy to aim for ā€œso incredibly strong itā€™s borderline OPā€
(meaning the twink hierarchy and meta)

You sperged out and accused me of making a false truth claim which I didnā€™t make.

You already admitted not all twinks were equal, now you say they can all twink and im a liar?

Do you not see the hypocrisy in getting your little bragging ritual in and then arguing something that contradicts that? What am I missing, are you just a really bad troll?

All classes could twink in era.

The power level they saw per level bracket however was not even.

Just because a class isnt as good as another at a certain level bracket did not mean it couldnt twink.

Hunters were just the strongest at the lvl 19/29 brackets because they had enough of their tool kit to be strong. While other classes were missing improtant abilities that are core to their pvp capabilities.

Depends. This is a new twist on an old game. We know some classes are strong low levels, and some are supposed to be strong after they reach their max level and good gear. But we see warriors already leaps and bounds past everyone else and they were the late game scaling class. So is that ok? At least with hunters we know we fall off. Warriors already being at the top though and they dont get touched. Which class do you think will be a problem come p2? Because warriors are already the dominant pve dps by a large margin, and their class design from era shows us they will only get exponentially stronger.

But its fine, lets nerf hunters more right :roll_eyes:

If you actually cared about class nalance you wouod be worrying about the absolute monsters warriors are looking to become. Instead of just worrying about hunters having high damage as rhe last pure dps class. Because they have nothing else right now. Even the only hard cc the hubter has at this time requires out of combat with no feign death available.

You are thinking of stockholm syndrome.

strawman argument

cool story bro

Just because youā€™re a toddler doesnā€™t mean you canā€™t box Mike Tyson, still a strawman argument and you moved the goal post, just putting you on notice as being seen moving the goal post.

I do not care about PVE balance, as long as everyone gets a spot and gets gear Iā€™m fine with it. WCL has ruined a lot of classic mentality. Either way it isnā€™t a high bar for you to set I can just say boohoo I want everyone to be equal when I actually just like getting items/fun fight mechanics. So yeah balance PVE for people who care.

Lmao definitely true when dealing with hunters.

Your pet has a hard taunt and you guys keep insisting they should be impossible to 1v1 and the hunter should be trained instead, you arenā€™t pure anything and never were, you were jack of all trades kiting, cc, pet tricks.

You have more tools than a fury warrior, if anything a warrior without proper tank gear is the last PURE dps.

So you dont care about balance for the game then. No point talking to you. Especially when you keep goimg back and forth on what part of the game is to be used to gauge a classes power.

You used this as your argument for wanting to know where the idea of hunters being strong at lower levels came from. A pve perspective. Then when twinking was pointed out you dismissed it as not mattering and were even calling the explanation of how we gauged the classes power based on how strong it was vs other twinks in the lvl 19/29 brackets and called ot a

That all classes could twink and the idea of hunters being strong in pvp at the lvl cap of 25 came from that information on known twinkingnbrackets and class power of said twinks. You claimed that data didnt matter because we disnt have access to rhe lvl 60 enchants yet. But i pointed out the new gear available gives comprehensive power to those twink enchants.

You jump back and forth on what data matters to you to fit your agenda. You just want hunters weak because its inconvenient for you when the class is better than mediocrity.

Addressing this separately

Pet taunt is a pve utility then you immediately jump to pvp
With

Which is a pvp complaint and a 1v1 complaint at that which the game has NEVER been balanced around. Then you jumpnright back to pve

And are incredibly wrong with your information.

Being a pure dps doesnt mean not having utility. It means not being designed to intentionally tank or heal other players.

The pet, while having a taunt with bm rune doesnt make the hunter class a tank. The pet is squishy (multiple nerfs to its hp and armor already), inefficient at aggro generation (and has non existant aoe aggro), and is never able to increase avoidance or become crit immune in pve, making it the least effective ā€œtankā€ for healer mana that will only get worse as levels rise. And as for healing mend pet can never be used on anything other than the pet, is a horrible heal per second, horrible mana efficiency on it, and is a channel. And again can only be used on the pet.

You donā€™t know what a pure dps is in this game. You jump back and forth on what ā€œmattersā€ between pve and pvp balance to fit your agenda. You dont want a discussion, you just want hunters nerfed because you feel like a hunter ahould be a free hc.

Enjoy your bias opinion you dont listen to logic at all.

Edit. Thought i would address one last thing.

Warriors have a stun, slows, aoe fear, etc. They have utility and in fact have more hard CC options than hunter right now when in combat. Traps cannot be used in combat and that is the hunters only hard CC at this time. And outside of intimidation, will be the hunter only hard CC that doesnt break on 1 damage. Warrior dtuns and fears can have damage apply to them and not break (fear staying up is rng for how much damage will break it, but stuns dont care about damage at all) so at this level range warriors actually have MORE cc than hunters. And for in combat CC their CC is more effective than hunters even at 60 because wellā€¦ most of it doesnā€™t break at 1 point of damage.

i didnā€™t read your schizophrenic rant after another strawman.

I said I donā€™t care about PVE balance, so you can make whatever change you want, not that I WANT it to be imbalanced. Big difference

For the record classic never had PVE balance, or PVP balance, but every class was capable of something unique and valuable.

What you want is for every class to have strictly identical numerical dps, not the same thing as ā€œbalanceā€ exactly.

So you outright ignore what i posted and make a stawman of my ā€œwantsā€

:roll_eyes:

Lmao now playing victim. Bye Felicia.

Not playing victim, you just didnt read again.