There’s a number of people having similar issues but I’m not sure which are being actively monitored and I haven’t seen any confirmation from Blizzard that it’s acknowledged.
RTX 4090, 64GB, Intel I9 13900. Previously, I was getting ~100FPS in Dornogal with Ray Tracing, most settings on High/Ultra, etc .. ie very high. Now, I’ve had to keep water/shadows on low, disable ray tracing, put most options to High, reduce clutter and visible distance and more just to keep it floating around 60fps in Dornogal.
There is also a stuttering that occurs, which I can disable by turning off the checkbox for Optional GPU features near the bottom of the graphics Options.
Before the usual slew of “its your machine” responses come, let’s cover the basics:
- All drivers, firmware, etc are up to date.
- I have ran all of the scripts/commands I’ve found in multiple threads to dump old addon settings, cache, etc.
- The above is happening with all addons disabled.
- This is purely an issue with WoW. I have ran 3dMark Time Spy tests to confirm my hardware is delivering within 3% of other machines with similar specs.
- I also play Arc Raiders and can play that game at full ultrawide all options on Ultra and get 120+ FPS.
- GPU usage is under 38% at peak, while Main CPU thread is pegged No surprise here, but something has dramatically changed with the Midnight patch.
Candidly, since my PC is still on the high-end side of hardware and there’s a solid 40% loss in performance with a single patch, this feels like something on Blizzard’s end. Possibly one of the native addons is chewing up processing?
Either way, with the slew of complaints on this topic, it would be appreciated of acknowledgment/transparency would be provided so at least we know that the team is looking at it and we have a possible fix coming in the future.
Thank you.