Wowhead database is already referenced on many official Blizzard articles, and even by GMs on tickets.
Current Wowhead has a terrible user experience, you need at least 30 ad blockers to navigate. Microsoft could buy it and integrate it’s database with WoW’s official website, make it an ad-free, faster, etc
Blizzard likes to rely on others for somethings like the addons and external pages.
Blizzard doesn’t upload a transcript of interviews, fanpages does.
Blizzard doesn’t provide a drop % for things, fanpages does.
They just use this for guidance to the player but they left a lot of thing to the fanpages which sometimes causes miss information or issues due to PTR interpretation by those pages.
Likely an exaggeration but in case it’s not I only use uBlock
Best, most reasonable idea I’ve heard since the Microsoft announcement however this would require Microsoft to hire developers just for this which I can’t see happening.
Wowhead devs don’t just sit around with their thumbs in their butts, they maintain a desktop client which provides the data they use that’s collected by an addon packaged into that client, this is mine
Since I play so much I upload my data every few days
They also integrate new features into the site as Blizz adds new stuff
This is just one section I feel like a lot of people overlook, very useful information
They always come out with useful tools though each xpac
Microsoft would need to pretty much hire wow players that can develop in order to understand what information players will want or you know … just ask the employees they’ll acquire
But no matter how they went about it they’d need to allocate employees for this in order for Wowhead to remain as useful as it is.
If there’s any chance of Wowhead becoming less useful I’d rather just keep what we have.
WoWhead currently costs them nothing, it’s work other people are doing for free. Just like addons. Why do people think that businesses are going to go out of their way to pay extra money just to say that they “own” something and create more work for themselves?
This is especially problematic and I’ll show you why.
Wow’s 17th anniversary started on Nov.15 last year. With it came the new world boss Doomwalker who drops a toy and a mount at whatever percentage it had.
On Nov.16 Blizz announced that the drop rate had been increased to 100%
This is the mount
This is what the drop percentage says on wowhead
16%, it is not 16% it is 100%. If Blizz maintained drop rates for items we could have (in theory at least ) accurate drop rates. Players only have access to so much data and drop data is based on players running the wowhead addon + client and uploading that data.
This is foolish and inefficient when the developers know the precise drop rate since they coded it.
You could just pay like $1 a month to get the content on wowhead without ads. But I suppose you’re entitled to free content that other people worked to create and you shouldn’t even have to deal with the inconvenience of a few ads…
I really know about that because i complaint that i did over 70+ attempts between 2 days and a player with a single character only had like 15 attempts, which means that a player could spent years without that mount, specially when it’s an anniversary just like love rocket, Blizzard celebrate things by adding awful drops, but they received a massive complaint from playerbase and changed it to 100% drop which wasn’t a good solution, there’s a middle ground that Blizzard doesn’t know how to reach.
I really think they don’t do increase drop for Love Rocket even when that was part of the old devs philosophy because there’s already a playerbase that got it over the years even when it’s a really small % players and they don’t want to handle their complaints.
OP has never tried to get necessary information from a Microsoft website. Microsoft websites are god awful spaghetti links that provide you with everything except useful information.