That’s not what I’m referring to. I was addressing this statement:
They do put AR in the game that are extremely unpopular.
That’s not what I’m referring to. I was addressing this statement:
They do put AR in the game that are extremely unpopular.
The point of Allied Races is to give us those variations that don’t require completely building a race from the ground up.
For things like Ogres and Arrakoa and Sethrakk and Hozen the like? Give us a new core race.
And to be 100% clear… the High Elf bandwagon more-or-less won. Yes, the wish was a little corrupted, but you have blue-eyed Elves over on the Alliance now. Yes, the Void tag would annoy me, but even without contradicting the in-game lore, you could still be a High Elf that came full circle back to the Alliance.
Not to mention, Dragonmaw Orcs didn’t even get the bone thrown that Wildhammer did. The ashen-to-purple skintones are not available. The amber eyes are not available. The draconic brands/tattoos are not available.
The high elf bandwagon didn’t win man lol yeah we can have. Blood elf model on alliance, but that isn’t high elves still, but I’ll give up there don’t Wanna turn this into a high elf thread haha. Point being is not everyone is going to get what they want even with allied races. I think the mag har many options they have for skins and the new customization of the dwarves is a solid compromise to avoid 2 more race slots for very minor additions.
All Blood Elves were High Elves and all Void Elves were Blood Elves, so you can still have a playable individual that at least was a High Elf on the Alliance and looks like one without having to “pretend.”
Not so for Dragonmaw Orcs. There is no playable incarnation. Mag’har Orcs have no connection to the Dragonmaw Clan at all. Beyond that lack of connections, giving someone a Shattered Hand skin and fiery Blackrock eyes still doesn’t look like a Dragonmaw Orc.
Where are you getting that impression?
Obviously, a bone thrown is not enough.
Sorry, it’s 1am, I re read everything, my biggest apologies.
I think this bears repeating.
Even if you can reproduce a reasonable facsimile of a race with existing options, the cultural distinction matters just as much - if not more - than the aesthetics. And this is reflecting in the playable roster of Allied Races.
There is no differences between regular orcs and mag har aside from the fact that mag har didnt drink fel blood. So you can still act like you are Dragonmaw all the same as I can act like a high elf that didnt get tainted by fel or void on alliance.
Dragonmaw did down the Kool-Aid, though. They inherently are not Mag’har. Let alone not being from the same universe, since we didn’t get “our” Mag’har playable." This is a bit of an old wound - the Dragonmaw did not exist at all in the alternate universe.
And after they downed the Kool-Aid, they were further altered through exposure to the Dragon Soul / Demon Chain in the following years. Again, not reflected in the available aesthetics.
I just find it ironic you’re so against this while posting on a Lightforged Draenei which literally is only different eye colours to regular Draenei.
So it’s ok for you to pick and choose your so called reskins, but others cannot??
Indeed. There are more physical differences between the available Dwarves and the Wildhammer Clan than there are between Exodar Draenei and Lightforged.
I mean like I said before I was for high elves, got told no by alot of the wow community and blizzard for reasons ive been stating in this thread basically. why is it im not allowed to want high elves, but someone is allowed to want wildhammer dwarves which we can literally play alliance side in the game right now? thats right cus blood elves are high elves. just like how dragonmaw orcs are orcs which are the same as mag har orcs. same argument but the shoe is on the other foot is all.
Firstly, I am for High Elves (and Ogres, for that matter).
But the situation is not equitable at all for Wildhammer and Dragonmaw.
How is it not Equitable? There are no genetic differences between those races and what we already have same as High elves. Its exactly the same thing man. Trust me I didnt wanna hear it before either but at the end of the day gotta pick your hill to die on.
The argument against High Elves has always been cultural, not genetic.
The argument being that the vast majority of High Elves are simply Blood Elves, and Void Elves are an offshoot of the Blood Elves.
After the break with the Dark Portal, there is no shared cultural lineage between the Durotar Orcs and the Dragonmaw Orcs, and there never has been a connection between the playable Mag’har and Dragonmaw since they never existed in that universe.
And the split between the Wildhammer, Bronzebeard and Dark Iron Dwarves goes back even further than that.
The cultural transformation of the High Elves occurred within a single generation, and wasn’t a branching off, but a wholesale transformation. In fact, transformation is strong word, since all it really was, was a renaming.
It’s a very different situation.
And again, I’m all for getting playable High Elves. But again, the situation isn’t equitable.
Also, are there any other battlegrounds where the main “combatants” aren’t playable?
Without a Gryphon based racial its just dress up.
That isn’t a Stormhammer.
Without a Stormhammer racial it’s just dress up.
Can’t play either in game at all.
Just dress up.
Without their culture or racials they are not those races.
Also I’d argue you cannot make a Dragonmaw orc with either maghar or regular orcs… We don’t have their skintones anywhere.
They specifically make, train with and use Stormhammers.
The magically enhanced and deeply personal Stormhammers actually do not stun in general in the lore. They do however return to them similarly to a boomerang.
Storm Bolt isn’t that.
Please go read up on Dragonmaw on your own time. Cause they’re not.
I disagree. We should get the races that have already joined and been fighting among side both horde and Alliance for years.
Then they can start adding the new races.
Or more preferably they can add “new” races as core ones…
This.
What “gryphon racial” are you looking for exactly? Do you want the Zandalari slow fall with a 15 min cooldown, but having a gryphon pop out of your bum instead of a pterodactyl? Seems like a weird hill to die on to me.
If you only view the Wildhammer tattoo options as “dress-up” then you may have to live with disappointment.
It could manifest in a number of ways.
My simplest solution, as suggested in the OP, would be to make Gryphons tameable from the get-go for Wildhammer Dwarves. That suggestion does predate Legion’s implementation of the Feathermane pet family, though.
The issue there is that Feathermanes also include Hippogryphs and Wyverns, which are linked to non-dwarf races. Carving gryphons out to be their own pet family just so one allied race + class combination in the game can get them is far too niche.