Blizz is banking on casual tourists playing for a few weeks then leaving, alleviating the queues.
But casual players can’t even get in due to queus and after a few days of spending hours trying to get in to play, will quit out of frustration.
And before everyone cheers for that (yay, less queues, yeah, gtfo if you’re not a REAL fan), remember that we want new and returning players. We want Classic to be successful and hopefully GROW!
As it stands, if we see extended queues into the next 2 weeks, a lot of players will quit and it will damage the good word of mouth out there on how amazing the game is.
Also: I was an MMO virgin when WoW first launched. I was the epitome of the casual player. And here I am returning 15 years later. Casual players can fall in love with the game, contribute to the community, help you quest and raid, and end up being your favorite player in your guild. We don’t want to scare them away with the service we now have.
I get that frustration but they’ve doubled server capacity since launch. They are still doing so. They could go and add 40-60 new servers right now and alleviate all the queues but the way they are doing it is better for the long term. It’s going to take a few days to stabilize like all MMO launches but this way every server is healthy long-term with strong populations. Just be patient.
I will say though, Monday Night was so much fun. I/We are so stoked I just hope Blizzard gets the servers queue times and positions working and functioning smoothly. So we are able to login and play like normal.
This has been my biggest issue (and honestly only one). Someone joins a server at “medium” then overtime it get to high then full then super you are screwed full before a Developer says “you picked full server, pick a new one”. No I picked a medium one, you ALLOWED it to get to super unable to let half the people play on it full.
And what’s going to be the plan moving forward now? Knowing full well that there are tens of thousands on some servers. There will never be an authentic experience with those kinds of numbers, especially when it comes to how a lot of respawns in the game have super long timers(looking specifically at Black Lotus). When you remove Layering, this is going to be significantly worse for player experience, so I truly hope that you’re looking at solutions now rather than later.
The reason for the huge queues @Banaweepa is because they’ve considered how many people the servers could reasonably handle once merged down to a single layer. You gotta think that its going to be better than at launch because people will be spread out at different levels across the entire two continents instead of slammed inside of 1-2 zones per race.
The hell is wrong with you? He made that post at like 3am his time. The dude’s been up all night doing something. Lol.
The adults are talking run along and watch your que Billy.
And that warning came after Herod was Full. I was suggesting not let it get to the breaking point before giving a warning. They could warn us at like 80% or something and let another realm populate. The goal would be to not make people have to switch once settled.
Can you open up free transfers from the high pop high queue realms onto some of the new, no queue realms please? Guilds and friends spent weeks figuring out which realm they wanted to play on and have already invested a significant amount of time playing on those realms, it would be nice if they can remake those decisions together with the 20+ new servers that you’ve made available and not have it cost them anything since it was a clear lack of foresight on yalls part.
I think your team banking on the “tourists” quitting and then setting them up for failure by these ridiculous queues coupled with their friends are already hunkered into one of the affected servers shows how out of touch you guys remain about what classic wow is to the community.
one thing i would recommend that they do that can offset them quitting for that reason would be to offer game time for whatever was lost in that time period for login ques, if it takes 2-3 weeks just for someone to reasonably login and play with there being 10, 000 people around them taking up the mobs anyways when they do log in, i can see him/her losing interest and not wanting to buy more sub time to risk him only facing more login problems, if they freeze it until they’re sure everything is stable then i think people wouldn’t have a problem with sticking with the game until it’s ready to be played
It’s because they are Banking on people dropping off with no viable research into the subject.
If they operated in a scalable environment with full automation it wouldn’t be as much of an issue. you just run multiple load balancing servers (layers) and if the numbers don’t drop, open up free server migrations for guilds and players, and the issue would be resolved.
the other issue is players perception of layers, People acting like layers will be the end of Classic when instead they should be thinking of it as the best way to play with everyone.
You could technically run everything off of a single server by running a farm these days if you wanted.
that is a bad way of doing it though, if some of these were open weeks ago, people could have spread out more and you wouldn’t have 3 servers with 20k people trying to get in, and some which are dead, it would have been more even. now you will have dead servers, because people have started and made arrangements for guilds/etc, they’re not just going to abandon that
I’m only pissed because my guild DID choose one of the new overflow low pop servers, and now it’s high pop/full with 20k wait time. we did what you wanted, and are still screwed
I’m sorry but whoever is in charge of this has to be functionally brain dead if these are the answer you are giving. People set up to play with friends. You gave out a staggeringly low number of servers to start. I’ll focus just on the US east PVP servers.
We started out with 3, which were all sitting out 10+ hour queue estimations over a week ago. You response was to add 1 extra server, which filled up, followed by a 2nd, which filled up. Everyone paying attention in your community was screaming that it would not be enough, that even with layers it would not be enough. You add 1 server for day of pre-launch. This wasn’t enough. Since then you’ve been releasing a few realms at a time while at one point there were 250,000 people in the queue.
If you want to reduce the load on some of the servers, you HAVE to offer transfers now. I could move to whatever server you launch today, but it would mean abandoning my friends and guild that did get in and are L20+ already. Asking them to re-roll is not an option. You need to provide a way for guilds and groups to move whole sale.
Option 2 is to increase the number of layers on these servers to allow more people in and if its still to much come Phase 2, then plan accordingly and split the servers at that time.
As it stands, you’ve basically screwed over a good portion of your fans as now we can do one of the following
Ask our friends to abandon their characters and all move to a new server that may or may not have the same problem
Move to a server by ourselves and hope we can transfer back to our friends later (stupid idea, and leveling with friends is a big part of classic
Wait in day long queues to maybe play
give up and ask you dumbasses (you’ve earned it this time) for a refund and go back to pservers.
None of those are good solutions. Right now, adding layers to the existing servers and then offering a split or transfers out is the best option from a players prospective as its the only thing that will keep our communities intact and allow us to play. Adding a realm at a time does nothing to address the existing community issue.
And as for prioritizing long term health, you’d need 90% of servers like herod to leave to get back down to a medium pop retail vanilla server, i don’t think its going to be a problem, and if it is, i’ll take server merges a year from now over noth being able to play for weeks/months with my friends because you guys can’t count
this…sucks. I’m really sorry that happened to you. My friend/family group is in the same situation and now we are trying to decide on going to a new Low pop but don’t want to restart again to only have to continue to do so.
Don’t change! We went to a LOW pop server after reserving all our names at the server we wanted which was showing as full! now I’m 113 mins in queue for this new low pop server!
Having only a handful of servers the day before launch day then opening up 20 on Monday is not a great strategy. People have friends and family they play with and have communicated and organized themselves into playing on a certain server for 1-2 weeks. You can’t expect them all to change their plans, pack up and leave at the last minute. Especially after some people have put some work into their characters.