Dear Blizzard…
I don’t think it’s too much to ask that you limit the number of healers in a battleground, especially the 10/15-man. This weekend I’ve been playing against FIVE healers, while we had 2 (and even just 1 with a couple tanks).
It’s ridiculous that you don’t have a cap on how many slots would be devoted to healers in only a 10 or 15-man bg, but 33% of the team as healers is appalling. I’m not sure, but I think maybe our team got a kill, though it’s doubtful.
It’s bad enough you can’t match the number of healers on each side, but 5 on alliance and 1 or 2 on horde? Give me a break…
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No.
Every attempt to balance gear, specs, etc just pushes us to longer queues and serves to homogenize the experience.
I don’t care. I don’t care if one game we have zero healers and the next we have 5. I don’t care if I zone in against a team of nothing but warlocks.
If I want to have a steady, meta-based experience I can play rated.
Queues shouldn’t consider anything other than time in queue and level brackets. Let team composition be what it is. Let players respec before the match starts if they don’t like it.
Let each match be its own memorable experience. If you think your faction is running to few or too many healers, consider playing (or not playing) one yourself.
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Mix factions, then role disparity will be that much less of an issue.
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I have yet to see more than 2-3 in the 10-15 mans myself, but I have noticed that I get paired/matched up against a lot of the same people across multiple matches. Maybe you got in against a premade or something
Should we get 5 healer premades together?
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I agree in that it should be fairly unique experiences from one battleground to the next. But I don’t agree that 5 healers on a team is within that acceptable range. I can’t tell you how many AV battles I’ve played with no tanks. It’s still possible, sure…but you can’t even consider going for Van with 1 tower still up.
I was in a Kotmogu with 6 healers the other day. If someone else is seeing this, something may be broken.
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Agreed. Getting into a BG against 4-5 healers and you have NONE basically means GG right off the bat. I don’t care if I get into a game fast if it’s a game I know I’m going to lose before it even starts…
They should lower the power level of healers so that having them or not having them doesn’t decide the game instantly. Also makes places like Battle of Gil’naes a joke because you can’t take a base before people respawn, ever.
Wow that takes the cake…AB, alliance had 6 healers, we had 2. How is that possible?! How are there ZERO limits on what classes can join. That’s just absurd.
Did you win ?.. it does not matter if a team is only filled with healers . You still need to do objectives .
I still really want to know why HARD is hashtag worthy
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because it is a le funny trendy meme
No, we did not win when they had 6 healers, because we can’t kill anyone. Objectives is the goal, of course, but when you can’t kill a single person, you can’t take the objective.
It might be a problem if all 5 of the healers were resto druids.
And more importantly, why is this #twitter all of a sudden?
I was just being silly with the hashtag, I don’t twitter or any social media, it’s all for the millenials, so my apologies for using it wrong, haha.
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