THAT’S A 50 DKP MINUS!
That’s the problem. Master loot will always generate those situations. People that like to abuse power will always seek it. It’s unavoidable and you either deny them of it or let them abuse it.
So personal loot. The big gripe seems to be progression guilds that all “agree” on a gearing strategy but run into the higher iLvl restriction on trading. Personally I don’t see this very often, but I do see it.
So how about limited unlock system. Every player will get an unlock every one to two weeks that can unlock something that’s a higher iLvl. So at most, in a bad situation they could be compelled to lose one item a week. Guilds can than buy a limited amount of unlock keys, like the bonus roll tokens, and use one on a members unlock.
It’s not complete control but it does allow for more flexibility. And it would probably open the door to some shady tactics like benching people when they have no tokens, but that’s going to be a lot more upfront and obvious than other forms a nepotism like abuses.