Massive stutters with DF client

Yep can confirm that the patch today helped with the stuttering. My FPS (with the exact same settings before the pre-patch) is about 30 fps lower than before the patch in the same areas. I hope they’re able to fix it.

1 Like

Win11 22H2 just pushed a couple of updates. Gonna install these and see if that helps. Cumulative and a .NET.

Yesterday the game was completely unplayable for me like i mentioned in a previous post. Today the game runs significantly better, however i still get large frame drop, extra long loading screens, 10 sec+ audio delays and in battles about 90% of the enemies are invisible. Im unable to target them, my attack automations are hit or miss on whether or not they will be visible, I can still see their pets/minions and score damage with area attacks. Hoping that they will continue to work on fixing these update issues. Im playing on a 2017 imac with no ad ons and didnt have any of these problems before the update what-so-ever.

1 Like

Problem has been remedied by Blizzard. Thanks all.

and yet i still have 40 fps…

This doesnt fix the issue, it may fix some other issue but the issue is something to do with being around other people. In stormwind im fine, perfectly fine after i did the shader thing, but only saw a very small increase in oribos. And running tabs in the backround also now even makes this worse, like playing a youtube video. Idk wtfff they did but this is wild, they need to fix this i dont get why recreate the wheel. whyyy there going to end up ruining the game somehow trying to do the new graphic update. WOW was never that big graphic heavy game, it seems like there adding shaders cache now, great… that has soooo many issues with other games its rediculous.

1 Like

Really? the patch a few hours ago fixed it?

For me, yes.

Solid 60 in all scenarios tested. Ashran into the mid to low 50s during the giant clashes.

All seems normal.

From what I can tell some of the issue has been reduced but not completely. It is more tolerable but it’d be nice if it was entirely gone. What I have noticed is that other players will stutter on my screen instead of myself or if I pan the camera around, such a strange thing.

Edit: Yes replied to myself to give an update on my end.

1 Like

What you’re describing is network lag

Consistent 40fps?

I have no lag when I am in the game though.

Well there is a bug that causes movement to appear very jittery. I saw it alot in beta during arenas.

1 Like

Yeah its not entirely gone, its better tho, should we delete the shadercache line we put into the wtf file or leave it ?

If you edited any files I would undo any and all changes made.

1 Like

They must of fixed something because the shader cache file line is removed from the WTF file, it was added up untill that patch like 2 hours ago.

1 Like

I fear its them trying to make and begin this graphical update, dude if this game turns into some crap show thats full of bugs im out, straight up and ive been playing since 05. Half the reason why this game was what it was, is because it ran on anyones setup, anyones. Making wow a graphic heavy game is going to caus issues, its not what people want playing this people care about fluidity and smoothness not realistic graphics, or really graphics at all, most people like the old models they just want updated textures. The more new models they make the more it loses touch with what it used to be.

8 Likes

Its pretty simple Nsk, Blizzard (and we the players) expected (or should have expected) at least some performance decrease because they’ve made changes to graphics. It’s the reason they bumped the graphics card minimum requirements to higher than the card the guy is using.

So they’re effectively saying “your card isn’t going to give you a good experience, you need better” to that guy. Their card runs about half the performance of the slowest 900 series nvidia card (the minimum that Blizzard recommend). It’s literally no surprise that the performance is worse in DF than it was a few days ago in SL.

Yes, technically it may be because of the issues other people with better cards are having. But expecting it to become decent (even playable) is probably a forlorn hope. Now whether it’s right for them to bump the requirements so steeply and apparently in every area not just the new Dragon Isles zone is a different issue and one that should be in a different thread.

I am so far beyond sick of this at this point. All of sudden, we are having shader cache issues 17 years into the game. This has NOTHING to do with the power of people’s rigs or graphics settings. That isn’t what people are talking about. It’s not consistent horrible FPS. It’s perfectly smooth FPS that randomly drops to slideshow levels for anywhere from 10 seconds to a minute.

WoW is not a graphically intensive game, and even if you consider that it now IS in the new Dragonflight content, I assure you my 3070ti and 32GB of RAM should be able to eat in for lunch when I don’t even run on Ultra settings, but a mixture of High and even some Good with a 7 for Draw Distance. I am not ramping anything up to max with Ray Tracing here. Just using reasonable settings on a machine that could handle alot more tbh.

10 Likes

For the people who are seeing drops from 70ish FPS to 30ish I’m curious what monitors you’re running. Do they have vsync on and are they running variable refresh rate displays (freesync/gsync)? And of course is VRR actually turned on (in both the monitor and the video driver settings)?