my orange parses are blue parses for a demo lock.
Does that not say something m?
my orange parses are blue parses for a demo lock.
Does that not say something m?
It says you should switch to Warlock if you want to be competitive. BM is dead for this tier.
I did Destro 2 weeks ago and itâs been great dunking on almost everyone. The spec is quite easy to pick up and the utility is FANTASTIC! So good in fact that pug invites come easily even for content Iâm under geared for. Summons, rocks, brez, and gateâŠall are wanted.
My HPS is literally 3x tooâŠitâs soooo nice to not have to worry about heals during aoe anymore.
You need to learn to read, no where did he ever say frenzy management shouldnât be a thing.
You also should realize that those spec auras Blizzard added to game a few years back were there specifically so they could maintain specs âwithin 5%â. Problem is they NEVER use them frequently.
For example;
Every week there is a DPS distribution at 95% (or pick their own internal bench mark). Just be sure to exclude any data where player received PI that was not a shadow priest. Week 6 bottom DPS is BM and has assumed dead last even after the 3% aura buff. To bring BM to middle, letâs say it is 12%. Why not just bump the aura up 10% on reset and look at it again next week?
Bottom DPS
Week 6 - bottom - 12% from middle - buff aura 10% on reset
Week 7 - bottom third - 5% from middle - buff aura 3% on reset
Week 8 - middle of pack - do nothing
Top DPS
Week 6 - top - 12% from middle - decrease aura by 10%
Week 7 - top third - 5% from middle - decrease aura by 3%
Week 8 - middle of pack - do nothing
Do that exercise every week for every spec, itâs not rocket science and within a few weeks you have much more balanced DPS distribution.
He actually did so please read the entire thread before trying to come at me.
You should realize that spec auras arenât going to address bad tier and bad damage profiles for how the raid bosses are designed.
I would explain it to you but I honestly feel like it would be a waste of time.
Once again you Miss-interpret everything someone says And twist it around to suit your own version of the narrative.
My response was Rebuttal to your blanket statement to Bulletproof that dropped frenzy stacks are solely and singly a L2P issue. It demonstrated that there are OTHER reasons stacks drop.
Anyhow consider me done replying to your condescending attitude regarding others ideas and posts.
My response was Rebuttal to your blanket statement to Bulletproof that dropped frenzy stacks are solely and singly a L2P issue
It is a learn to play issue Those excuses you listed were just excuses. They arenât valid at all.
Anyhow consider me done replying to your condescending attitude regarding others ideas and posts.
I guess thatâs the way you handle things when you canât refute facts.
Do that exercise every week for every spec, itâs not rocket science and within a few weeks you have much more balanced DPS distribution.
This would do little to help BMâs current situation, in which the most egregious problem is the fact that our tier set bonus 1. Is a tiny dps increase compared to other specs 2. Does very little to improve the areas where BM is lacking (some will counter that we donât need an AoE buff as the âsingle target specâ but MMâs tier set bonus literally makes their ST just as good as BMâs on top of their already great AoE) and 3. Probably the worst, it literally makes 2 covenants unviable and straight up breaks a 3rd.
An aura buff would be nice but wouldnât help much.
Surv just got slapped, maybe enough to bring it in-line with MM. Both will still be good.
BM? The silence is deafening.
âEmpowered Cobra Shot.â Imagine if MM got âEmpowered Steady ShotââŠ
Different thread but still.
Surv just got slapped, maybe enough to bring it in-line with MM. Both will still be good.
Youâre so clueless on the game you actually think the survival nerf is strong let alone survival isnât even close to being âslappedâ
Points correct but abit exaggerated.
MM donât average 18k
Iâm 275 ilv with 4pc and I average 14-15k on most 15-16 keys. Less on some and more or others depending dungeon.
BM would come in 12k ~
SV is the one that is the outlier
MM donât average 18k
Iâm 275 ilv with 4pc and I average 14-15k on most 15-16 keys. Less on some and more or others depending dungeon.
BM would come in 12k ~
As you said, it really depends on the dungeon and the group. I pull 15k overall as BM when I have a group that pulls 3 or 4 packs at a time, while MM definitely can pull an 18-20k overall run. With groups that pull slowly, one pack at a time, I end about 12k with MM being about the same.
I feel like that is why they arenât balancing BM. When dungeons are pulled the way Blizzard intended, I do just as well (usually better) than other classes/spec. Itâs when groups are pulling big that BM falls off the face of Azeroth and gets outdamaged by some tanks.
MM donât average 18k
Iâm 275 ilv with 4pc and I average 14-15k on most 15-16 keys. Less on some and more or others depending dungeon.
BM would come in 12k ~
As you said, it really depends on the dungeon and the group. I pull 15k overall as BM when I have a group that pulls 3 or 4 packs at a time, while MM definitely can pull an 18-20k overall run. With groups that pull slowly, one pack at a time, I end about 12k with MM being about the same.
My big issue is dropping Frenzy 3 stacks. Having Meta Tank and 2 Meta classes + poor ol me. Outside of WS window. {AOE # Prop} On said mass pull when I cast Barbed Shot at what for me is a live target at 1-2- sec only to get message âTarget has died/does not existâ. Frenzy stack goes poof.
I just usually hit BS at 3 sec at least then I might have time to swap to a live target for Frenzy refresh.
I wish Tab Target would auto target mob in group not out of range with highest remaining hit points remaining. Or find a Macro that would do this.
MM donât average 18k
You might not average 18k but good mm hunters certainly do.
Itâs not good or not good. Itâs a simple rotation of aim shot aim shot aim shot. Thereâs some RNG as well on vigil procs. 15-16k or 20k overall depends on pull sizes and dungeon. >20 keys will have higher overall than <20 keys simply because mobs last longer and pull sizes get bigger.
15-16 keys in a pug group donât expect MDI style pulls.
Speaking from experience from a CE raider who pug from 0 to >3k IO never with a fixed group.
Destro and SV hunters are the outliers and the ones doing above 20k
MM is upper mid 15-18k usually overall.
BM is 12k , fighting with bear tanks lol
Speaking from experience from a CE raider who pug from 0 to >3k IO never with a fixed group.
Youâre not a CE raider nor are you over 3k IO.
Youâre just visiting the hunter forums after being laughed out of GD again.
??? Iâd say only 12-15% of dungeon trash pulls are greater than 8 targets. The other 85% the nerf doesnât even apply too. So youâre completely wrong with your survival assessment (not surprised)
when a gets trolled
more trolling
Imagine paying for the pleasure of being 10-20% worse than (almost) every class in the game. Getting dunked on by obviously inferior players for the sole reason that they didnât click âBM Hunterâ on the character-create screen.
Some of these kids take their sunken costs too personally. Sometimes you just gotta take the âLâ and move along. It is the way of WoW.