Well, why would I need posthaste? So I can cast Ais? Remember I need to stand to do that. LOL.
I mean you don’t even understand how strong posthaste is?
I mean, you spent this entire thread complaining about melee leg-humping you and not being able to get away from them, but aren’t taking the talent (and in fact, are arguing against taking the talent) that is literally specifically designed for that very purpose.
Well, because we’re surprisingly given an option, either you can take posthaste or binding shackles. Before we didn’t have an option and we’d have to pick posthaste. But now we have an option. You know, an option. Its a good thing to have around.
And seriously, that talent makes binding shot much more useful and it’s very rewarding to use. Watching melee (except for druids) not able to move and me, casting Ais. It’s pretty good man, try it out. Not like we couldn’t do that before, its just that now it decreases dmg taken from target after the effects end.
Or, you know, you could remove snares and roots and give yourself a sprint 3 times a minute. Binding Shackles is frankly pretty mediocre, since most of the point is keeping them away from you. If you’re doing your job right, they should take at least a decent portion of that 8s debuff just getting back in range of you to deal damage anyway. And it’s a lot harder to get that range you need when you’re slowly RP-walking away from them with Crip Poison or Hamstring or something.
I was just trying out our new stuff. I was testing to see if thats the better than posthaste, since we’ve had it for a long time and I wanted to see if that’s an equal option or maybe even better. It turns out its not better, but its new so I wanted to try. But yeah, posthaste is the better option. I agree with points you made when you don’t have posthaste. I usually like to test things for myself and decide if one option is better see than the other. The damage reduction isn’t felt all that much. Having more options just makes things more interesting. I don’t ask for anything to be one way or another. Just more options.
any good mm hunter worth his salt in pvp wouldn’t have even bothered testing out that garbage talent.
perhaps the biggest buff marksman recieved in shadowlands was allowing us to get both binding shot and posthaste. Posthaste is mandatory for pvp and now we also have binding shot to further deal with melee.
and yes the damage reduction from that talent is a joke, you will save far more hp kiting than the 20% reduction for 8seconds. Maybe its more of a pve talent. Personally I’d rather they change the talent to make binding shot a stun like it used to be.
jamchik maybe you should watch some marksman world pvp videos or something, you must be doing something wrong if it’s really that hard for you to get aimshots off in pvp. Unless you are dealing with a demon hunter it shouldn’t be a problem between scatter shot, icetrap, bursting shot, disengage etc. All you have to do is kite and keep concussive shot up, and with true shot it’s even easier. If you are trying to hardcast aimshots when a melee is running in circles on top of you, and you cant kite because you didnt take posthaste, that might be the problem.
Its because Ais is garbage in pvp. Thats just it. Don’t really care if you think otherwise.
But, it’s not? It’s a mother-trucking people-popper and good MMs are getting it off just fine.
You literally have people on this forum trying to claim that they are being 1 shot by Aimed Shot, and you want to say it’s garbage in pvp? lol
Not even sure on that, tbh. Like, if it reduced damage the target deals to everyone, then heck ya, I can slap that down as a micro-tank-external in M+. But against only me? 110% useless, especially in PvE.
You see, we’re not really balanced right now, we have to see how it goes when we reach level 60. I feel like it’ll be very weak, since that’s how it’s been the last time. It started out weak and then by the end of expansion, it’ll start to hit reasonable. It is sorta garbage, unless you stand somewhere far away and cast it. But as soon as you are in target, you’ll struggle to use the main ability that does damage, other abilities just don’t do enough damage. It’s all connected to one ability, which doesn’t work in PvP. To me, its not that great in PvE either. It’s annoying.
Legion MM’s vulnurability window was in fact the worst.
This is a much more forgiving playstyle that doesnt hinge on a debuff which is mainly acquired from a proc. Marked shot spam in BGs was fun with sidewinders, but in PvE content that mattered it sucked having to wait for a ranged collosus smash to actually do competitive damage.
Moofzy nails it with the MM issues on the latest article here:
Skip to concerns if you’re interested.
It’s weird that MM still feels simple to play now, but has 5x the convolution and feels worse for it, but WoD MM was just simple through and through and, apart from Sniper Training needing a tiny readjustment, felt silky smooth for that fact.
Sounds like Moofzy realizes that there are issues with Ais. So thats something.