Mana sucks

That’s a really dumb take when SOD is designed around more balance changes. Simple fixes could alleviate the discrepancy, but you just want things to be the same regardless. Can’t wait til your favored class sucks and people say “that’s just the way it is”.

No one would care about 25 balance if blizzard didn’t decide to make it a meta for a few months. small changes could make a huge difference.

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Until more talents and itemization, that’s just the way it is.

You must have the IQ of a toad. Blizzard is making weekly balance updates. Your stance is not reality. They have buffed starsurge, added caster patterns for belt and shoulders, buffed SWD. They changed the world buff. All of these are to improve casters.

One glaring problem is the low mana pool. I’ve already identified and easy solution to make BFD more fun for mana classes that doesn’t imbalance open world or pvp.

Then why are you complaining?

Until more talents and itemization?

Yeah… While casters are adding int/spirit for mana, melee are adding str/agi/crit

While casters are adding talent points for mana, melee are adding DW spec, Flurry, Bloodthirst, Ferocity+Frenzy, etc.

The gap will only get bigger

Because raiding as a caster sucks compared to physical due to downtime after spending your mana pool. And caster mana pool and efficiency isn’t good enough to use their abilities without enormous amounts of time spent drinking.

Conserving mana means bad dps, so why not bring a hunter and replace all casters. they do much better dps, are ranged, and have much less downtime.

uh, don’t they have evocation? :expressionless:

8 minute cd. I can use it once during my raid because I need it for the last boss so can’t use on trash. We clear the dungeon in 20 minutes. I could maybe use it early on, but it’s not really worth it.

At level 25 yeah. Everyone with more than 5 IQ knew casters would suck at 25.

How would that be possible with the new rune system and no idea what boss fights and trash would be like. They’ve always done fine in dungeons as well.

Casters are fine in the open world, it’s just the raiding experience is bad.

Maybe spriest would be easy to predict would be bad, but I don’t think anyone thought mages would be as bad as they are.

Which everyone expected because they do not have the talents and itemization yet like I already explained. Do you want sweeping changes for the low level 25 cap that might possibly skew everything in complete favor of casters in 40,50 and 60 cap? That sounds stupid. I want to play elemental but it does not have the gear or the talents to be useful yet. Enhancement DPS is the same way. Some classes and specs are just mediocre in raids right now and that’s fine. Content is easy

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I said I want a raid consume that returns mana quickly. they have oils and sharpening stones that only work in BFD. It is a bandaid, but necessary one. It will have zero impact on anything outside of the raid.

Even with infinite mana, casters don’t do the most damage. It can’t possibly be imbalanced.

Yeah which is by design at this level cap. For the 3rd time they do not have the talents or the itemization. You will see mage spike in power at 40 cap and again at 50 and 60. Lock will always stay relevant, shadow priest will only get stronger and will have a MASSIVE advantage with their 10% free spell hit on higher level content.

Why not? They did it for melee at 25. Do you think giving horde BoK and alliance windfury was a small thing?

I’m not asking for damage buffs. I’m asking for less downtime in the raid because the mana recovery tools are awful right now. That is my biggest complaint playing a caster in BFD. I want to use my abilities and have fun, not conserve mana so my team doesn’t have to wait 30 seconds until I’m full mana to pull a boss.

If casters did the best dps right now, then drinking would be a tradeoff for the good damage. but since damage is bad even with full mana, I don’t think I should have to sit in drink in a raid for 30 seconds if I try to do decent dps on trash.

Hence my suggestion of a BFD water consume that refills mana bar fast. There is still downtime, but it would be much less.

Buy good water.

Pull more trash and aoe.

the first option isn’t good enough, the second is out of my control and mobs die too fast to group up. physical is not going to wait for a ton of mobs to group up before i aoe. most will be dead by the time they are gathered.

Even in big packs, living bomb won’t go off. You have no idea what you’re talking about. Yes there is arcane explosion, but you run oom pretty fast doing that.

Mana bars need to be refilled in like 5 seconds. Which sounds absurd, but if caster damage is going to be that bad, they need OP water in raids.

Arcane explosion is instant mate. “muh living bomb” You just want to whine for the sake of whining.

I re-edited the post mentioning it. Spamming AE makes you oom. and it’s not terribly efficient unless there are at least three mobs. It might even be more, but I haven’t done the math. It’s not something that is useful on most pulls. toward the end it’s good, but at the beginning, not really.

Then drink the good vendor water between large pulls. Honestly caring about dps on trash is cringe.

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