I love SoD because it’s not a rerun of vanilla again. Mage healers, lock tanks, rogue tanks, shaman tanks, druids with windfury, a lot of changes - not just rehashed spells from future expansions but some totally new. With so much change there was certain to be problems. If you arrive with that understanding you don’t then have a tantrum and a meltodown when something gets changed.
As for the equivalent games not doing changes - one of the great and consistent complaints of one of the games mentioned is that they always introduce new fabulous things and nerf them two weeks later. In other words the initial poster is speaking thru an orifice not mentionable here.
With pvp servers, if things get too out of balance, change has to happen. Blizzard just has to be careful not to overreact, take their time and get the changes right - and not be driven by forum hysteria.
If it wasn’t for SoD Id be playing another game.
The SoD announcement at Blizzcon. Why are you trolling?
Technically they didn’t lie, they brought everyone up to the level of OG warriors… then they buffed warriors 30%.
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On this ones case, there’s a meme blizzard at launch, that is viral now because of it. It’s kinda common knowledge.
Compared to classic characters they are OP still. Move along
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The problem with making everyone as OP as Hunters in pvp means that every dps can oneshot everyone else. Or all healers can out-heal all dps 1v1.
As a Ret who doesn’t pvp at all, I am annoyed that pvp nerfs affect pve. But also, Blizz nerfed Seal of Martyrdom before SoD even launched, so no one should be surprised that nerfs are happening now.
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Kinda think y’all need to wait till end game for major balance… (Y’all will hate me for this) in LoL some champs are really good early game like Lux but come late game the nasus, and chogath will be un-killable by her… Soo it’s to early… bliz even said some specs are going to be way better it’s only lv 25…