Humour me on this one. Might not help, but just in case…
In the NVidia Control Panel, under “Display\Change Resolution” scroll down and make sure it’s set to “Use NVIDIA colour settings” with your chosen parameters (Highest, 8bpc, RGB, and Full are my preferences). Then go to “Display\Adjust desktop size and position” and set “Perform scaling on:” to GPU and check the Override checkbox. If these are greyed out you may need to temporarily disable Scaling from the “3D Settings\Manage 3D settings” section. Do this for all screens if you have more than one, and make sure they match.
Just found that not having these set would interfere with Gsync myself, at least with my setup (Dell S2721DGF primary, AOC D2757p secondary). Refresh rate would never stabilise and performance would be all kinds of choppy if I was attempting higher than 60Hz.
Getting mixed feelings based on the last dozen or so responses. Has the flickering issue been resolved with the new driver update? Or are other issues now popping up and should I hold off on updating it?
Still flickering. Used to, generally, only see flickering in Bastion and Ardenweald. Now, when heading into CN all the bushes along the path from the flight path to the entrance are flickering.
Edit:
Switched back to DX11 and the flickering is gone.
Just updated to the latest Nvidia driver, 471.11, which is supposed to fix the flickering. Logged in and did a world boss. When to the usual places where the flickering would start and they haven’t so far. Loving being able to use Direct X 12 again. Oh, my fix was to use Direct X 11.
I take back what I said, I’ve noticed a similar issue, but only for launching the game (retail, don’t play classics).
I run two monitors and use gsync+vsync enabled in the NVCP for wow.exe: Main monitor is 144hz and second monitor is 60hz. My setup is usually set to duplicate screens.
If I switch my main monitor input to my PS5, lock my computer with start+L and then wait a minute for my second monitor to go into sleep/standby mode(the actual computer stays awake and I don’t know of any non-regedit settings that can prevent the windows lock screen monitor sleep timeout), when I’m done playing the PS5 and switch my main monitor back to DP input, WoW will boot and vsync lock to 60hz.
I can fix it with /console gxrestart. This tells me there’s probably something in windows or nvidia drivers that aren’t pushing the correct current refresh rate to the vsync setting until the game asks for it “again” which makes it grab the new correct refresh rate of the 144hz monitor, instead of the 60hz one.
I’ve had the flickering issue for some time. After updating to the latest driver, I haven’t seen a single flicker. The usual areas were fine. Knock on wood, it’s fixed for me.
Is it me or the visual quality is a bit degraded with the 471 driver ?
I got no more flicker so far but image quality seems different. Anyone noticed this or its just me being paranoid.
The 471.11 driver (using an RTX 2060) seemed to fix the flickering problem for a bit, and then it returned. Rolled back once again to 457.51, last driver with zero flicker for me, and no issues.
There’s a bunch of people complaining on the nvidia forums that still have the flickering even with the new drivers, so it’s most likely on nvidia’s end.
Edit: btw, did you have any other version of drivers installed on you system before updating to 471.11? if you did, did you update through GeForce experience?