% Main stat buffs

Does anyone have a good estimate on how much damage you’d be getting from a 15% main stat buff? I know it’s less than 15% but not really sure how much less.

No, its probably 15%.

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It really isn’t

Everything that scales off of attack power would scale 15%.

Ret would be right at 15%. Judgement uses spell power but that scales on a ratio of 30% spell power to atk power. As far as I am aware everything Ret has scales from atk power or an ability that itself scales with attack power like the expurgation DoT so it would be 15% buff.

If you want to add in % based attacks like lawbringer debuff (PvP talent) that obviously wouldn’t scale if you ran it but lawbringer is a tiny fraction of damage.

It’s so close.

the only time it isn’t is when you have abilities that aren’t scaling off attack or spell power, say %hp abilities.

ok I half lied, 15% intellect is 15% more damage, but 15% more strength/agility will be roughly 25% less due to most of these abilities also factoring in weapon dps. 15% more strength will be in the neighborhood of 10-12% more damage depending on weapon quality compared to the rest of your gear.

I forgot the atk pwr difference you get based on weapon damage and the primary stat on the weapon… I did a bit of testing swapping weapons and it works out to be about 700 atk power extra. The 10-12% is pretty close to what I’m finding.

At 10600 str (21,200 atk pwr) the 700 I’m gaining from weapon bonus is about 3.3%. Once you factor in the trinket bonus of 20% it goes to around 12,700 str (25440 atk power) the 700 that doesn’t scale is about 2.7%.

So the PvP trinket bonus would be 17.3% damage increase rather than 20% I thought it was.

15% STR buff would be 2.9% less at around 12.1%.

Testing might be off some… but it’s clear damage boost is less than the full primary stat buff.

15%
100 damage to 112.1 with casters going to 115? 2.9 of 115 is about a 2.5% damage diff.

So a flat 20% str is worth about 85% of what it says in terms of damage boost. At 15% its about 81% of what it says.

A decent rule rule of thumb seems to be 1% aura str is roughly equal to .8% damage increase. Unless it’s a smaller boost then .7% to 1.

The higher the number goes the closer it is to being a 1 to 1.

Ability attack power is
Weapon dps * 6 + strength
That attack power is then modified by battle shout, tank mastery, versatility, etc

So with 700 Weapon dps and 12600 strength, the weapon will be 25% of the total ability attack power. So if we increase the other part by 15%, that 15% will only be 75% effective at increasing damage at 11.25%.

If you have main hand off hand it adds both but off hand is Weapon dps * 3 + 1/2 strength. Equal as the main hand, this will still provide 25% and won’t change anything. If it’s a lower ilvl though, it will provide less than 25%

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