Mages are the worst class at Torghast and beta testers failed us

I skip Torghast and the Maw. I hate them both.

It’s baffling to me that people are still coming on here saying that they’ve had no issues and breezed through Torghast and don’t know what the rest of us are talking about. WE KNOW! We’ve also had occasions when we’ve breezed through it and even one shot the boss. I’ve done it multiple times myself and I’ve NEVER failed a run and have gotten every single ounce of soul ash that has been available.

The issue isn’t that it’s not doable, the issue is that based solely on RNG largely outside of the player’s control the level of difficulty can vary drastically. This is true across the board, not just for Mages, and for solo as well as group runs. What I, and many others, take issue with is this RNG factor. I don’t find being able to breeze through one run in no time and with zero effort while struggling through the next one because I’ve gotten top tier anima powers the first time and sh*t powers the next. It’s a bad system and there needs to be a way to find a middle ground.

One of the easiest ways to implement that is having ALL powers being available on one or both of the anima vendors. The fantasma currency will still be there as a limiting factor. FFS, enough with the RNG already, it ain’t fun when it’s ubiquitous in every single aspect of the game!

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Thing about running on a mage is you learn what to pull and cc and what aggros what.
I ran with a hunter and a rogue a few weeks ago and they were just pulling everything and breaking my cc like they didn’t have a care in the world …and turns out they didn’t have a care in the world.
Hunter pet tanking and being re summoned made the entire run unrecognizable from my usual perspective.

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Yeah I can believe it. I bet moonkins just pull the whole room and don’t bother with cc too. I have the horrible feeling that mages are the only ones which are forced to cc, pick out adds and scrutinize the situation beforehand before whereas other classes just mass pull without a worry.

Mage is a bit slow because you cant mass pull very easily so that is a weakness, but with the changes, I have yet to fail a clear as fire spec. And I’m about 185 ilvl which is nothing crazy. There are a lot of really good anima powers and even the common ones are mostly decent.

Fire juggle plus 25% reduced cooldown is hilariously OP. Had that on my last run and the boss never touched me.

I found that fire juggle is often on the vendor. Always take it and makes your run instantly easy.

Mort’regar put me in a situation that was impossible to solo. First floor was teleporters and a few platforms in I ended up aggroing things as soon as I landed (they may have actually aggroed as I flew in overhead). 2 normal, 2 elite. No way to poly them since they’re undead and no room to kite since it’s a small platform. I was dead in seconds. It was a massive load of bull.

Other classes could have had a pet tanking or tanked themselves. But mages get stuck with having no armor, no heals, and not even higher damage than other classes to counterbalance that.

There’s already special scaling when a healer or tank comes in. Maybe something should be done specifically for mages? Or maybe something should be done to make solo just as difficult for other classes to encourage them to group up like we have to.

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assuming you can even make it to the vendor…

Until you get “Maw of the Maw” boss and wish you didn’t take some :wink:

And zero room to kite because you’ll pull the remaining adds on the platform. Let’s not forget the elites see stealth so no invisibility either. Oh yeah and they FOLLOW YOU TO THE NEXT PLATFORM because screw you, buddy. Mort’regar was perhaps the most egregious example of a middle finger to mage in SL so far.

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Funny, I just wasted 2hrs in Torghast trying to get both a decent combo of anima powers and non-idiotic map layout.

Didn’t happen.

Taking a break and may try again later… sigh

Rotation helps IMMENSELY! thanks!

This didn’t age well.

Lol no it didn’t. I have zero issue trashing Torghast as arcane. One of the few areas where it excels.

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I realize this is a necro thread and everyone is geared now and probably you are all breezing through this but on Mort-regar specifically, get the 250 anima buff that allows you to turn the undead darksoul thing into a talent. It turns the dead pools into health pools. You can literally stand in a healing pool while pulling all the elites.

Mage could be literally S tier in everything, they could have all 3 specs in the top of everything and yet if mage was bad at fishing they would cry and complain.

Mages and warlocks are a meme at this point. Always crying about the ONE thing they’re not good at.

It’s pretty easy with gear, but it’s still very boring.

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Because DH weren’t absurdly OP in Legion? Now that they aren’t able to 1v5 in arena and top every fight chart, apparently they have time to come to the mage forums and say “stop crying.” Oh the irony. :weary:

I found it tricky as frost, switched to fire and found it easier, all mitigated on anima powers. (Five “smart” mirrors and the effect is quite amusing.)

No, no, no. The tools are there, you’re just either using them improperly, or you’re not using them at all. We may not be charging the place like a juggernaut the way healers are, but I definitely do not find myself in that position. As a mage you should be FUNDAMENTALLY opposed to taking any damage, and the fun of the class is making that work. It’s not easy, but that’s how it is.

Went in with a fire mage buddy of mine. He ended up with triune ward, increased shield, like 5 or 6 mirror images all spamming what looked to be greater pyro. He decimated level 8 torghast without me touching half the mobs. Not saying they’re godly, but they certainly do OK.