Let me start by saying the Mage Tower is awesome. I’ve rarely had more fun dying over and over and slowly making changes to get further into the fights and closer to my elusive transmog sets.
I’m personally very happy that it is a difficult challenge, and not a pushover. Yes there are tons of posts complaining about how it is too hard, impossible, or a waste of time. The beauty of it is that there is no power gain associated with the Mage Tower. All you can get is cosmetics for completing a very challenging, solo encounter.
If the tower had been a pushover, we would see the same posts in reverse. “What a joke” “Not worth the wait” “I thought this was supposed to be hard” kind of posts.
Frankly, I’m glad it’s the former.
With all that said, it would be tragic to put all the pulls and effort in to have the Mage Tower deactivate before getting rewarded with a kill. This time of year is busy for a lot of players and we look forward to the Christmas break to play some WoW. Extending the Mage tower beyond Christmas would be a welcome adjustment.
I’m on the fence if there should be tuning to some specs/fights or not; because I truly am enjoying the challenge, and no, I have not tried all 36 specs to be able to compare them equally. But the ones I have tried feel attainable. I understand some other specs may have it worse off.
Final thing I’ll say for now, maybe we could also make it not destroy our armor quite so quickly