Mage Tower - The Current Issues with an old expansion feature

That’s to be expected, it was the same in Legion.

What was unwarranted was changing the entire dynamic of the encounter with Raest’s massive health buff and then when players reacted and found a new way to cheese it with the out-of-range thing, they made it even worse by having him move around which he never did in Legion.

Instead of addressing the core issue : his inflated health pool. Someone ran the math on it and it’s pretty telling how different this encounter now is :