The tuning is pretty bad, and its a bit weird in some places. Just for context I’ve done all 36 in legion and i’ve done 17/36 in tw so far, and will probably slowly do more but I don’t wanna buy junk or make sets for it so it’ll be slow, and because of this I have a decent understanding of the mage tower in legion and now.
Like the healing challenge for example, in legion I pretty distinctly remember having more health then the adds even in nighthold and some of my earliest mage tower completions were on this monk for mw and ww. In legion timewalking our npc party has more health then us and our heals barely are at a level of power where you can’t really top them off if they are all low at the same time without buying serious time and probably using a healing cooldown or three. It is different by healer though.
The first timewalking magetower I did was holy paladin which is absolutely the easiest healing challenge for book mount. Your heals felt like heals, for some reason holy shock alone was allowed to almost fill a health bar, you could do p1 fairly easily between having solid and fast healing options and just being able to shut down everything with stuns, turn evil(which wasn’t in legion), and the mass disorient talent for double fan of knives. the guantlet wasn’t bad, and as a common theme p5 with the healing ghosts is far easier then it was in legion. But p1 and other phases are varying levels of suffering for every other healer in comparison, in particular holy priest.
On every healer I where I got to p5 I would clear p5 without prog most of the time not even popping cds unlike in legion where I remember heroing, popping int pots, and having a cooldown rotation while having to watch my allies like a hawk because they could legitimately kill each other in that phase.
The final phase is also weird, in legion I don’t remember ever coming close to filling the room entirely, but in tw mage tower for both shaman and paladin I had a full green room on some attempts and the kills. Resto druid was an exception where the p2 gauntlet actually was capable of timing me out, on my kill for r druid I completed the gauntlet with 0 seconds remaining, only making it because my quatum device used to execute the inquisitor at the end scored a crit for 2k damage. And also unlike the other 2 final phases that I’ve done for r shaman and holydin, r druid finished with room to spare despite no drums and low damage.
The tuning being weird isn’t unique to the healing challenges either, and its bizzarre to me that they made the mage tower undeniably at a level on par or harder then its ever been in legion but still cut out the rewards as if doing the new challenge would devalue the old ones, when currently its tuned to a level where earning it in legion is its own reward, because then you wouldn’t have to do it now.