Well batching actually buffed the bosses, since these hits were only .4 seconds apart they are know .01 seconds. They are asking for a revert back to the normal mechanics, not a nerf from the current one.
Not even, weāre mostly looking for confirmation that such a mechanic exists and in what form, since it doesnāt show up as any kind of aura or spell ID we can see easily. Iām fine with bosses doing painful things, but Iām not fine with it being random/unknown. This isnāt the kind of game that letās you react in a meaningful way mid-fight to mechanics, this isnāt Dark Souls, but rather this is just a really prettily skinned Excel sheet.
wut
Is this guy just having a conversation with himself right now?
Way back in the old days didnt blizzard give a lot of bosses a stacking thrash mechanic to help prevent all the cheese kiting we did back in the day?
Its wierd that saphiron would have it but maybe its an ability that was part of a mob template ie: ony/nef
Pretty sure a twin emps bug did this to me last night. I was instantly killed as soon as it touched me from full hp. When I checked the combat log it showed 3 simultaneous melee crits.
Shamans arenāt good at faceblocking.
Thatās called Thrash and these bosses do not have that ability.
This is almost like a 10% chance windfury with no AP bonus. Thrash is closer to reckoning stacks that grow with time rather than crits.
16year old game still not figured out.
People still debate about Beowulf and thatās 1000 years old - whatās your point?
I can confirm Maexnna can double attack. She did it three times during a web spray stun last night, so definitely not parried. Iām fully Naxx geared and she just leveled me lol.
they brought in a quillboar to slap down windfury totem, but heās stealthed
Parry Haste is a pretty good guild
the there degen pug is sweet and very nice