If we want more healers to queue up, it shouldn’t be harder for healers to get rating/rewards.
Right now, it’s easier to get rating/rewards as a DPS.
If we want more healers to queue up, it shouldn’t be harder for healers to get rating/rewards.
Right now, it’s easier to get rating/rewards as a DPS.
Maybe also include a section for possible solutions?
For example:
why are you playing healing rain spec?
Unless its an absurd amount of gold that is inflating the economy, this wont do anything to fix dps queue times.
If you really want to fix queue times give healers fast pass dps queue tokens that let them get fast queues on dps after a certain amount of rounds won as healer.
Idk the queues on healer are instant pop. I would not say its harder…
cause its fun, and it does good damage. the set provides bonuses to it.
i think you might be trolling your team by wasting 2 talent points + an entire honor talent slot on healing rain when things like skyfury/static feild/unleash can just win your team the round outright.
how much is it ticking for on average?
i dont main restro so i dont know. sky fury can be destroyed with one hit.
the damage is around 400k-800k per round. i just use it the same way i use earthen. i dont think its that bad.
I think you pretty much nailed it. Unfair climbing is the #1 reason I don’t do RSS. I don’t need bags of gold, or a nurse dog mount (would still take it lol). Just don’t give a reroll DPS twice as easy of a time climbing the ranks as I’d have. lol
Also, healer disparity needs to be GREATLY looked at on a patch by patch basis to bring healers more into a ballpark performance (and Blizzard needs to understand big mitigation CDs are worth more than flat HPS in a lot of situations). I don’t want to roll a MW, or Rdruid, or whatever is dramatically better than every other healer. I want to play the toons I like playing. I can compensate not being totally meta by queuing with decent players in arranged, I can’t out PVE a MW on an Hpal.
In NA, there are 126 players above 2400 in RSS.
123 DPS vs. 3 healers.
That’d require the meatheads be aware of it being dropped by somebody other than their kill target.
Yeah but the 0-2100 rewards are easier as healer class is what im saying…queue pops instantly so you can practice more and get better faster.
Healing shuffle is still gross though so idk why any1 would spam queue. I did 2 hours of shuffle on hpal 3 days ago and felt like vommiting irl afterwards.
Even if they are aware of it…it works through los and you can move it if they come over to kill it.
it would, but the healer can also kill a totem if it can be dropped in 1 hit. sniping spirit link before the dying zugmonster notices and gets in it is a favorite of mine
Brother, I feel you so hard on this. For so many reasons. I get in groups who trash talk me, on shaman or priest, and I also get in groups where people are disappointed I have to log out. Healers get treated very badly lately, which I find absurd lately, because without us, not very many people could even do RSS or 3s. It does take a toll IRL because its really just annoyint.
actually true.
Currently, in NA, there are 121 players above 2400 in RSS. Out of those 121 players, only 3 are healers.
118 DPS vs. 3 healers.
ME HEALER
ME NO PLAY
YOUR DPS QUEUES
CAN WAIT ALL DAY
From AWC chat, also another funny one
We’re also targeting the mana reduction from Inner Light, as Discipline has been more mana efficient than we’d like.
SMOrc SMOrc SMOrc SMOrc SMOrc SMOrc
Just checking in case you forgot.
Doin’ the lord’s work.
Yes please
Thanks for updating your thread with our concerns.
i actually lol’d reading this after switching over to this thread
if you played with me, you know i kite when healers are in a stun. i have actual awareness.