Nobody. I ran CMs every day for most of wod and people did them once for the weapons then never again.
I dont understand why players are adamant about wanting everyone to play the game their way & their way only by hook or by crook.
This again.
M+ needs loot otherwise high level keys will not be possible.
I do it for the challenge⊠And the gear.
Letâs go wild letâs include LFR not dropping loot either. I mean everyone is there just to see the high end content right? They donât need loot out of it.
I mean lets face it w/ all the drama about loot in LFR this is a net positive for them. No more crying about people looting things and not trading
I would
/20
You think you made an edgy post but you did not. Barely mediocre
OK FINE OP,
W/ your logic, raids shouldnât drop loot either. Or quests. EVERYTHING IS COSMETIC. No more power gains fantasy. All loot is essentially useless. Fun game man, real fun game.
Challenge and gear go hand in hand. You need the gear so you can do the challenges. Right now I am doing 11s and 12s. I could probably push higher on my druid but I need better gear on my priest if I want to push too much higher. I ran normal Abberus and got two minor upgrades. I got 4 upgrades from the same amount of work running Mythic+ and they were more fun.
They basically donât, most raidersâ gear comes from M+ already, since it rewards gear in such greater quantity than raiding.
M+ can help fill in gaps or get a strong base level of gear, but raids has most of the BIS pieces, especially trinkets, more often than not. Nothing wrong w/ more avenues of gearing regardless, the real challenge should be the content, not being drip fed gear. Youâre not even done clearing mythic aberrus, what do you care if the gear is bountiful? Your guild needs more to get over the hump probably, so be thankful.
Right thatâs why I had to farm up both of my BiS weapons from m+, right?
Crafted gear is sourced from m+ because it drops vast quantities of crests, whereas crests from raids are hard capped (you canât even hit the weekly cap without doing M+, but you CAN hit the weekly cap doing ONLY m+.
I care because ever since Legion, Iâve seen a steady stream of friends quit the game because Ion tunes the raids around people spamming M+, so spamming M+ is required, and M+ sucks and people hate doing it because itâs turned raiding into a 2nd job, so they quit.
If M+ gear only worked in M+ (like PvP gear works), I wouldnât care one bit what it drops.
So your suggestion to having less access to raid loot is to screw over/remove the other sources from everyone else because reasons? All M+ players who donât enjoy raid now have to do raids to get gear to push the highest keys⊠no thanks.
At the end of the day you can clear the raids purely by raiding, and you can clear the dungeons purely by doing dungeons. Removing anything from either would be terrible. Itâs the players choice to grind for a few extra BIS stats.
And I understand any decent raid team probably wants you to M+, but again, player choice. Want to be the best, gotta do all the best content. Hell, in Shadowlands you had to also farm top tier PvP gear to push world and realm first, on top of high keys and split raiding.
No, my suggestion is to fix raiding, go and read through my post history.
Doing âthe highest keysâ is only about epeen, though, thereâs no base tuning level there for doing it at all; raiding has a base tuning that cannot be ignored.
Back in the days of Black Temple when we had 9-month raid tiers, sure, but not with seasons as short as they are in modern wow.
Yea, the highest keys is about epeen, but thereâs still a hard cap right now past 20 keys on gear. So at some point its about coordination and skill over out gearing a key. There should be a mythic raid value in gear from doing the higher keys.
If there was 9 month tiers again with a pure raiding focus like back in the day youâd lose a lot more players than you are now. Top guilds would still probably nuke the raids in a week or two, but the progression guilds would fall apart. I donât think anyone wants a 9 month path to gearing anymore either. Short seasons is pretty wack, and it sucks losing everything every few months, but people keep subbing and letting Blizz churn out content based on quarterly reports.
This is, of course, utter nonsense.
The problem with M+ dropping cosmetics only is it would kill most guilds.
The only reason most non-mythic guilds are getting AOTC is because the casuals are carried to success on the backs of people who run M+.
Nerfing M+ gear just makes it harder for those people to carry raidloggers through the raid.
Thatâs going to result in those people leaving their current raid group because they are no longer âenoughâ to make up for all the heavy rocks that demand carrying but refuse to run a single dungeon each week. Itâs not going to result in âcasual raiderâs being equal with M+'rs on the metersâ - not even close. Itâs going to result in âcasual raiderâs never clearing the raid beyond Normal because the people who used to be able to carry their lazy butts no longer could even if they wanted too.â
If you want to be constructive, argue for more paths to gearing via difficult content outside of M+, or for raid lockouts to be less restrictive than 1 boss kill per week.
Only if the same is applied to raids.