M+ Needs Modernized

Mythic+ is a carryover from an outdated game format and a period in our lives that no longer exists. I wonder what small percentage of players still want to speed-run anything. Removing the timer would solve 99% of the issues. Raids aren’t timed; the challenge lies in the content and the experience itself.

I want to hang out with my friends and tackle something new or challenging. I want the experience, not the artificial “challenge” created by lazy gatekeeping.

If Blizzard truly wants to make dungeons challenging, they need to stop letting add-ons run the experience. The World First race was a joke—it feels like Blizzard is only providing the framework of a game and relying on add-ons to deliver a cohesive experience. Add-ons are fixing the UI, compensating for poor class balancing, and modernizing the game with better fight mechanics, visual/audio cues, and interactions.

It’s absurd that we need add-ons just to get decent filters for looking for groups and guilds, which are essential tools for end-game content. But hey, at least we got a new character selection screen—one that’s largely a downgrade from the previous version!

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Mythic+ without a timer is a very fundamentally different experience.

And yes the in game guild finder is a joke.

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I’m ok with the timer but I hate having to memorize routes to hit mob %. The in-game UI needs to do a better job of tracking progress or they just need to make full clears = 100% and then adjust the mob count accordingly.

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Yeah, they would be dungeons again,lol. The content we had for over a decade.

Blizzard needs to abandon this 3 pillar nonsense and just go back to balancing the game around raids and group PVP. Trying to turn dungeons into content that is equiliviant to raiding is just dumb.

You can’t balance around this content, and they can’t get the reward structure right. It has been horrible for the game since Legion.

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then…just ignore the timer?

you don’t “need” anything.

certain raid fights are timed.

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Y’all not required to run m plus. And by the look of it you really don’t need it.

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I agree with everything in the first part of your post about M+ and the timer. We simply don’t NEED a timer in order to have challenging 5-man content, and having that be the focus is absolutely the cause of countless issues and mass toxicity.

But this is where I think you went off the rails. WoW has had addons since Vanilla. Being able to customize your UI and create things like weakauras has been one of the things that has made WoW great. I REALLY don’t want to be forced to use a generic one-size-fits-all UI.

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It would be so funny if they changed the timer into a death pool / insta fail rule.

Ah man I’d love to watch the threads

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The debate over them also goes back to Vanilla, though, when the game is designed around the assumption players are running add-ons. The game gets more difficult, more add-ons are developed to make it easier, and on the cycle goes.

I gave up fighting that fight ages ago and just acknowledged I’m not the target audience for 90% of end-game stuff.

But the bosses themselves are timed, you can’t just sit around on a boss and wait for CDs to come up

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Wow what a shock the bad player wanting the timer gone has never done current content mega dungeon with no timer or even mythic zeros!!! Wow what a shock def the timer is the issue lmao

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You make 8 years sound so long ago, lol.

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Here come all the forum Blizzard bros to tell how you’re wrong OP.

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Which would be when?

I find it weird when people call taking about 22-30m to complete a dungeon a “speed run:”

The timer is challenging? Also your only mythic + content is getting 750 rating in DF?

You can completely ignore the timer and just play the dungeons casually, if you’re failing the timer, it’s not the timer that’s the problem.

Weird transition and pointless

If you can’t figure out how to use the lfg tool, that everyone has been for like the last 5 years, I feel the problem isn’t the game, but 100% you.

You know the timer is irrelevant??? You can do m+ untill your hearts content without ever worrying about the timer, you do you man.

The only thing besting the timer provides is +ilvl +rating and +keysize.

Raid bosses are though, and if you fail to defeat a raid boss it doesn’t let you kill it anyway and get the loot. It just kills you and resets to full hp.

Enrage timers haven’t been an issue for yearrrrssssssssss.

And timers for M+ are extremely lenient until you start to make a tonne of mistakes.

They should slap a timer on the entire raid. Timers should be everywhere, because that is the only way that players feel they can be challenged. They should have a timer even to get your mail, and to use the auction house as well. They could even have a login timer, if you don’t click the login button fast enough, you have to retry again.

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Well raid trash isn’t part of the challenge, so I figure that the part of the raid that is the challenge is currently timed.