But toxic elitist are the problem all those dudes doing 12s and 13s runing my game! Its not fair
The horror
It’s just odd that they spend so much time complaining about others completing keys. You’d think they would be pushing for them 14s no? Almost like their…stuck?
More like players who don’t understand the mechanics or don’t even participate in M+ are saying tuning is broken.
Please don’t make me state again that the players you bring to your timed +10s are often 100-200+ higher RIO then you and at the same time you’re playing an extremely in-demand role. You can not relate to a large majority of our concerns on the forums because you have experienced very little of our struggles.
Please don’t make me state again that RIO run history doesn’t lock in your IO when you look up the runs. They move up as players keep progressing. What locks in is your ilvl and talents.
What does this have to do with anything? Half of GD is complaining about tanking being too hard and you’re saying it’s “in demand” as if it means anything. I still have to do all the mechanics.
I literally pug from the bottom up.
lol haha
Even imagining that pugging as a tank is anything like pugging as a DPS is insanity.
Is that all you can counter back with? LOL
Well everything else you said was irrelevant which point did you want me to counter. Let’s change the topic. If a solid 40-50% more of the player-base suddenly this week got “good enough” to start timing +10s, what would it do for you personally? How would you feel?
LOL… right…
My feelings don’t matter and that’s the thing here. You are arguing from purely an emotional standpoint. My argument is based on logic. This is even more evident in your stance that you believe tuning is too difficult when statistically you are objectively wrong. I’ve already explained this to you earlier that not all raiders are Mythic Raiders and not all Mythic Raiders get CE. The same standards should apply to M+. I don’t get where this double standards come from except from pure disingenuous selfishness.
Blizzard needs to balance the rewards structure of the two end-game pillars and allowing top tier rewards for sub-heroic raid difficult during DF S3 was a massive mistake that they corrected. DF S3 was a massive outlier. Even before that raiders were being forced to run M+ because it allowed them to outgear Normal and Heroic raids significantly faster than if they tried to gear through Raids only. If you can’t see that being a problem then you are a prime example of whataboutmeism.
I don’t even raid, but I know logically that they should offer equal access to rewards for equivalent difficulty.
it goes so well, until it doesn’t
Yeah didn’t bring up raiding, I don’t raid either, don’t even think about it much, not sure where that side pivot comes from. Anyways, I’m asking what is your purpose here on the forums arguing for things to stay the same or possibly become even harder. You are hoping for something, I am wondering what you are hoping for and why?
Other games to play:
PoE 2 EA: November 15th
Pax Dei Major Patch in EA…soon
Ashes of Creation Alpha 2 November 8
Diablo Vessel of Hatred - now, and its not bad
Last Epoch just started its new Season
New World relaunched (LOL)
Throne and Liberty …but korean mmo is lawl
Star Citizen
Dune is starting its beta keys
SoD is still popping off but you still have to give your dollar to the company that is very lost atm
There is many more that I’m not listing. I enjoy this game a lot more because I’m no longer addicted to it, and when the content is bad, it means that I can go play something more fun. It isn’t THE game anymore, and I’m kinda glad.
This game isn’t worth beating your head against, especially when you aren’t missing out on gear progression when every major content patch comes with catch up gear so you can jump right back in.
I literally explained where it comes from. The two are connected whether you like it or not. Two times now you claim things are irrelevant when they aren’t and it’s painfully clear that you use that as a tactic to shift out of an argument because you have nothing to counter it with.
I’ve laid that out very clearly.
Pugging gets much, much easier at 8 and above. People are usually not playing around then and now are there to farm gilded crests. In the majority of 8s and above I’ve been in, deaths and mistakes do happen, but not often, and the key is timed 98% of the time.
7 and below, specially anything 5 and below is pure hell!
Definitely gets easier as you climb, at least past the first few levels. Tbh the thing that makes it seem so much easier is the fact that all 3 players in the higher keys were pumping. The damage factor makes the fights seem like you’re in a 4 or 5. Last night I did echoes +10 and we had 2 deaths. Was the smoothest run Ive had but thats bc the dps was so high. You always have to deal with mechanics to save 1 shots once you pass a certain threshold but the ability to do everything else (your rotation, interrupts, baiting mechanics where you want them affix etc) at the same time makes a huge difference and you instantly feel it. I’m trying to get my friends into it and we ran a couple 2s last night and we had 20 deaths in a mists lol.
Its that 4-7 range, the amount of people just unable to play the game in those keys drives me crazy, my alts have had some horror stories lmao
Yeah this has been going on since Cataclysm.
Cataclysm makes Heroics hard.
Normal people complain.
Blizz nerfs said Heroics.
People flood Heroics and have fun again.
WoD comes out and gets rid of any interesting content and tries to make stuff a bit harder in the open world. People complain, and then we get Legion, suddenly everything is easier thanks to having a kick butt weapon during the whole expansion.
Yes siiiir i have a rdruid alt and I finally put it down for now when I started the climb on him lmaooo