LOLno it isn’t. It’s the equivalent of the old timed +17 in every dungeon now. It was 13s and a couple of 14s before, and 18s for HERO. What is Hero even now, 12s? Yeah, that’d be 22s in DF S3. And they raised the floor on the Vault to match. After already having done that in DF S2. Every other season it’s harder, higher, sweatier. They need to give it a rest!
Mythic plus and raiding suffer from a growing disparity of skill level that is very easily reflected in TWW Season 1.
I fall in the camp that it’s all doable but pain in the butt.
I’m sure it’s “easier” and all that. They haven’t acclimated because they can barely run the dungeons, DPS anyway. Mythics have been out for barely 2 weeks. I’m not even acclimated to the raid yet.
Also maybe they just don’t want to get acclimated? No one cares, M+ is a bubble anyway. M+ players don’t care if the game literally dies at this point, they’ve got one foot out the door.
Wow, so confidently incorrect. Hero track starts at 7.
You can keep comparing them to the old dungeons, but the gear we have (and did have before) makes it feel the same, the only major difference is keys is at 10 and 12 when we have both Tyrannical and Fortified, then an extra 20% boost instead of the current Xal’atath affix.
But you know, keep coping that it’s overtuned instead of actually getting better. Having those useless 10 levels cut off from the system did nothing but help the health of M+ and the people who ENJOY it, those who don’t are the training dummy brain players who never really achieved much beyond getting boosted by crest farmers.
Huh?
Maybe they don’t want to run 5,000 dungeons?
“M+ is a bubble” It’s a bubble community. It doesn’t affect the game at all. If M+ is deleted tonight, it doesn’t affect the game. People will quit, but there is no ripple effect. We just continue raid logging. Even the Vault isn’t affected for most players.
“M+ players don’t care if the game dies” Do they? I see Delve players hoping Delve kills this and that, I see M+ players hoping M+ kills raiding for the entirety of DF. Don’t pretend to be naive lol.
I had such a nice timewalking set on my old DH too, was the only time I played the character really. I was really disappointed when I saw the announcement. Guess old legendaries and gear are now well and truly useless.
You don’t need to run 5000+ dungeons to become acclimated. If it were to take someone this long to learn something, I’d hate to think what learning life skills would be like.
Could easily say the same for Raid, good to know where your bias stands. While raiding has been the longest existing pillar, it sure as hell is an outdated one.
Don’t pretend that raiders and pvpers don’t do the same. It goes around the entirety of every endgame pillar.
He’s talking about Keystone Hero, not Hero track items
Hero is a couple 10s and 9s.
Dude, football season started. Touch some reality!! I watched football all day on Sunday
New World mutations are nothing like M+, it obvious you didn’t play the game. They share a few similarities. No timer though, which is a huge difference.
I mean you’re just asserting what you think people should get acclimated to and tie an insult behind it.
Actually I’m done with you after that remark.
“Omg you’re biased” Okay, second insult/accusation. This dude is literally getting hostile for no reason now.
I’m not pretending anything, everyone is guilty, that’s the entire point bro. You went in a circle only to say nothing, good job.
You’re done because you provided a hyperbolic answer and can’t really give any real example beyond exaggerated. Wasn’t intended to be an insult, more genuine concern.
Keep playing the victim princess, it’s a good colour on you.
yeah not wrong, I thought 12s/13s were more for 3k io
So why even say
If you don’t care about raid loot and don’t want to discuss it, there’s probably no reason for you to bring it up. And what’s exactly worse about heroic track gear from m+? That it’s a different loot table? Because it’s not the upgrade track that’s worse.
What were we talking about, again? KSM? KSH?
Who said anything about hero track gear
Okay big boy, I corrected myself above. You’re still wrong.
They changed count in NW?
… why?
“M+ has lost its identity.”
::proceeds to complain about things that have always existed in M+::
A thing needs to change to lose its identity. What it sounds like to me is that you no longer enjoy M+ despite M+ not changing at all.
We used to have plenty of dungeons where you could pull big. Triple pack into lust was totally a thing. Some packs might have 1 or 2 stops so you could combine them with other pulls.
Theorycrafting pulls and routes is a big part of what sold me on M+. Yes it was work but it felt satisfying. My guess is they are catering to pug players and having forced routes and single pulls so you just “do the dungeon” rather than Dratty route or Skip + Big Pulls route etc
They should get rid of the timer.
That’s the first step to making them bearable to run.