You can put “pushing to weekly 10” in the note. Have the players join voice, make a little temporary team if you will. A lot of players feel the same exact way you do. I would imagine they also would want a +9 or a +10 for vault. If someone leaves, you replace and carry on with the same note.
its not the ilevel that they cant join. its the fact that theres 100 dps queueing for the same key. 619 is more than enough to do 10s. if you’re not doing 10s at that ilevel, its not a gear progression issue, its a skill progression issue. if gear becomes easier, slots for keys wont become easier because youll be competing with 100 dps with the same ilevel.
What we need is change to increase availability of tanks and healers so dps can actually skill progress and increase replayability.
Its not that group leaders don’t want to take a player with 2200 for a +9, or that no one wants to sign up for a +9 with a 2200 group leader, its just that there are 20 other dps queue after 5 seconds (not exaggerating) that have higher io. Of course i pick the one with higher io if i have the choice.
People say if there are so many dps with the same problem then just form your own group. The main issue is that the number of groups is limited by the number of available tanks and healers. I think the main issue is that fewer and fewer tanks and healers are playing probability because its became to hard.
But also the community is very toxic towards tanks and healers. If a tank dies in for example the maze in mists then dps instantly write toxic comments „how can you be so bad“ etc.
I have seen so many tanks die there, so i think its not that all of them don’t can play there class, but that this trash is simply extremely hard for a tank.
What di you think will a player that maybe started tanking will do after receiving this kind of feedback? Probably switch back to dps and zug zug the keys.
This is a problem, +9/+10 is very highly competitive. No one will invite 619 with a 2200 rating (all 7s timed) over 624 with 2600-2700 (9s/10s timed). I don’t count +8 for rating because they are completely pointless to run. +8 is only a step up for vault slots but you have enough runed crests to upgrade to 619 anyway. 619 with 2200 won’t get invited to +9/+10 and they have to use their keys.
100/100 times, everyone is better dropping the key to +7 from +8 and 2 chesting that dungeon. Your group is 1 chesting +7 dungeons, drop that key to +7 again. It’s not a skill progression issue, it’s issues with gear progression and rewards from completing M+ dungeons.
Lol, that’s a you problem.
You could just go +4s and upgrade everything. Why run +7s? Waste gilded crests on mere hero gear?
Better off complaining about score from +4 being unable to get into 9s.
Everyone should do a social experiment by posting +8 Necrotic Wake on LFG and how many players sign up for +8. Then compare that to +7 and +9 Necrotic Wake. I bet they can’t find anyone for +8 or de-registrated and re-registrated +8 Necrotic Wake for an hour to make a group. There’s a reason people are better off dropping +8 to +7 and trying to 2-chesting that dungeon.
A lot of people run +7 because they drop hero track gears and easier to 2 chesting that dungeon. All dungeons drop strong trinkets and are 100% worth spending gilded crests on strong hero track trinkets.
When hunting for trinkets, I’ve ran a few 8s because of lack of desirable groups at 7.
This is a problem, +9/+10 is very highly competitive. No one will invite 619 with a 2200 rating (all 7s timed) over 624 with 2600-2700 (9s/10s timed). I don’t count +8 for rating because they are completely pointless to run. +8 is only a step up for vault slots but you have enough runed crests to upgrade to 619 anyway. 619 with 2200 won’t get invited to +9/+10 and they have to use their keys.
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I had to inch my way to 10s. i still run 8s on my alts. im not going to a 2200 io but i will take 2400 io to 10s. and i wont take 2200 ios to 9s but i will take 2300 to 9s. The people who join those unwanted key levels are usually people who are trying to progress which on average will have better players. The people who are in 7s are full of players like you that just complain and do the minimum and call it progression.
This comment is pure gold. 100% agree and i wish more people realise this sooner than later , so we as the wow community can unite our voice and ask the devs to fix this atrocity
The funny thing is that it’s the DPS’s fault. The Maze packs killing tanks from my perspective only happens when they live for an extremely long time due to DPS players not being able to properly output damage so the tank just runs out of CDs.
Edit: Lava Benders in GB are another good example.
619 with 2300 won’t even be enough for +9. Because there are so many people with 2500-2700 applying to +9 and +10. As a keyholder, are you going to invite 619 with 2200-2300 or wait for 623-625 with 2500-2700?
+8 is very slow to make a group compared to +7 and +9. They are better off dropping +8 to +7 and hoping to 2 chesting that dungeon. +7 is very fast to make a group and keyholder can be very selective with the group comp.
youre coping. you obviously haven made your own group for 9s 10s if you think those are the stats. there are definitely not a lot of 2500-2700s queueing for +9s. I literally just made a +10 group for ara to test, and the first 20 people that queue were all 2300-2550 range. Whenever i make groups to get +10 done, i just take the first people i see with 2400-2500 scores that fit a decent comp. +10s are so easy for half decent tanks, that I dont need to wait for 2700 players to carry.
SKILL issue.