M+ Dungeon Tuning Incoming

I’m going to say it.

Yazma needs some changes. It’s an incredibly annoying fight that only gets harder and harder as it goes on. It’s unrealistic to keep dodging and managing one million spiders while also stacking for the soul rend, specially if you’re a melee.

It’s legit unplayable in a 25. Please, rein back the number of spiders in this boss or change it in some way.

It was annoying as hell in BfA, it is annoying as hell now.

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Think the spiders could be okay if there was just a cap on how many could be out.
Keep the puddles if you touch one, so that you can still run out of room and to discourage people from just stacking immunities and popping them but if people are playing well there shouldnt be so many spiders theres just no where to go without stack baiting the whole fight.

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Remember when everyone in this thread was freaking out about wracking pain being uninterruptible and it turned out to be a fat nothingburger?

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I don’t understand the point in complaining about a 25. Say they do nerf it, now a 25 means as much as a 22, so you need to go all the way to a 27 for the same level of prestige.

I just don’t think Yazma is at the level of the other bosses of this dungeon. That’s all. It’s a massive step in difficulty and coordination in comparison to the rest, and probably all bosses of all keys. In Fortified, Yazma is the hardest part of the dungeon. That’s just wrong.

I’m saying something like limiting the number of spiders that can be up at the same time. Or changing where they spawn so they can’t spawn literally under the boss. Or making the explosion not one shot under any situation, as already blowing them one is punishment enough for the pool they leave.

Basically, I’m asking for this boss to be tuned down not in terms of damage, but in terms of mechanics. That applies to all key levels.

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That’s also like the main challenge of the fight.

I know, hence why I’m suggesting a rework of sorts. I know it’s not going to happen, though.

if anything, make the other bosses harder.

Yamza the spiders should always be behind you. It’s not difficult you just drop them at the edge and kite the boss as needed around the edge of the room.