I’m not sure why this is even an argument. From the beginning, the mobility has been the real gamechanger. Maybe that’s changed a bit after some of the tank tuning, but it’s still a pretty major consideration.
LMAO says the one who got KSM in late April. I ran over 400 keys, what did you do?
Edit: Your DH was in February, which I still beat you to it. For someone so meta, you talk a lot and have not done a lot. I can say that my experience trumps yours. So you whole point of needing to run more keys holds no weight.
It would’ve taken you three exactly fifteen seconds or so, depending on your Internet speed, to look at my achievements and see that I had Shadowlands KSM S1 since February. But instead you decided to just say “B-But you haven’t gotten KSM!!!1”
If I’m making statements like what I made above I can always back them up.
I think the a more sensible way to look at the data is, instead simply classifying a spec by its top 10 performers, look additionally at top 50 and top 100 performers.
The median number for some of the specs:
Fire: 8177
WW: 7380
Fury: 7339
MM: 7123
Balance: 7089
Ele: 7063
Outlaw: 6756
Unholy: 6694
Havoc: 6468
Shadow: 6298
Affliction: 5945
Ret: 5897
Not saying this is how a careful analysis of the data is done. I just think the median number represents the collection of top 100 data of each spec more inclusively. And also please understand that the setting of a lvl 15 HoA heavily favors certain specs over others and so this is nowhere near a complete representation of specs’ performance.
I want a Gorilla AR now. The Alliance should have teamed up with the smart ones in Zandalar more permanently.
IDK who you are but I simply clicked on the profile of the clown who posted that. Congratz you made KSM, doesn’t give you the right to act like a jerk. I find it funny that people who think they excel in a video game can somehow be allowed to talk down to people.
I bet you go to the club, and you are like:
“Whats’ up honey, I got KSM on Warcraft, and any noob who isn’t on my level needs to shut up. Can I buy you a drink?”
Totally agree and I encouraged and would love to see more data from different dungeons, 100th and 500th best runs, and different key levels.
I think the general trends will still be there and there will still be specs under performing by more than 20%.
And I’m not really seeing anything about those specs on the PTR patch notes.
Don’t look at individual performance, look at group performance and compositions, as the synergy between specializations in groups plays a really big role.
Perhaps you could count the top compositions (for level 20+, where this is the most important) and derive your conclusions based on how often each spec appears.
For example, Fire Mage is even more desirable because VDH is a popular tank and they increase magic damage by 5%.
Also, you must consider each set of affixes independently, as they have a big impact on the group’s DPS. If it’s tyrannical week and your group is constantly pulling 10+ mobs at a time, the classes with uncapped AoE are going to shine. If it’s fortified and your group only grabs 5-6 at a time, specs like Marksmanship are going to shine.
cries in enhancement main
If you’d like, you can also just look at https://mplus.subcreation.net/
which performs this statistical analysis for each set of affixes based on thousands of runs.
In theory looking at the data per spec all that stuff can be assumed to balance out. The best run for a spec A was probably the best conditions for spec A. The best run for spec B was probably the best conditions for spec B.
I’m literally the exact same person you tried talking down to.
15s aren’t hard and a bunch of 15 Halls of Atonement keys isn’t exactly a good thing to use as your so-called “sample size” (not yours specifically, but you get the point).
OP’s claim was that a 15 was the point well beyond where skill is the primary deciding factor for performance. Meanwhile, 15s are extremely easy at this point in the expansion.
Or 5 Eles
Or 5 Boomies
Talked about his earlier…
If 15’s are so easy then we can assume less mistakes and the data would more accurately represent the relative performance of specs, not players. Again, since they’re “so easy” we can assume the best runs are from the best players with the best conditions for that spec.
Dominance signalling is a hard wired behavior. This thread isn’t intended to be a field for a bunch of deers to butt heads to see who’s the alpha.
No. We literally cannot.
You can time 15s with extremely slow pull cadences and with players who are literally botching their major cooldown windows.
You can do 15s with comps that don’t have basic stuff like a Battle Rez, Bloodlust, Enrage Dispels in a ToP run, etc. and still complete them on time.
You can functionally 4-man and still time 15s because extremely geared players can make up for what extremely undergeared players can do.
And perhaps the most important detail of all: you’re using WarcraftLogs as the source of your data when the vast majority of decently-high keys aren’t logged whatsoever. The opposite is true of raiding, where the overwhelming majority of extremely fast Heroic runs and virtually all Mythic runs are logged to some degree. WarcraftLogs isn’t telling you a damn thing about M+ because it’s such a small sample size in the grand scheme of things.
Moreover, this doesn’t indicate whatsoever what actual M+ balance looks like because you opted to choose a single dungeon that drastically skews what is and isn’t “good” by this metric. Fire Mages and Boomkins are universally accepted to be the #1 and #2 DPS in the game by a very comfortable margin in this environment (and this is ESPECIALLY true in the higher keys where they’re able to flex their DPS a lot better) and Outlaw Rogues are brought not because of their damage but because of their utility in higher keys (and cannot compete whatsoever with the former two in the overall damage department).
And finally: extremely high-level players like Drjay, Ellesmere, etc. aren’t bringing their ridiculously geared Mage and Paladin, respectively, into a +15 key on a regular basis because they’re too busy doing 26s and 27s on live servers or trying to time 28 and 29 Plaguefalls on the Tournament Realm right now in preparation for the Great Push. We’ve seen what Drjay can do in an 18 Halls of Atonement, though (14k overall damage and peaks of well over 100k in some absolutely massive MDI pulls), but the logs you provided fail to paint that picture at all.
Your data doesn’t really paint any sort of picture, let alone a picture of class balance, because it outright underrates some classes and drastically overrates others.
EDIT: As for why I mentioned the whole “I did, in fact, get KSM this season” part, it’s exclusively because three folks who replied in this thread were telling me I only timed a 16 and a 10 and thus had no idea what I was talking about. Yes, that was true on that character, but it would’ve taken them a few seconds at best to realize that I can actually back up what I’m saying since I have, in fact, gotten KSM and never once hid that fact.
It sucks to play feral and try to pug M+.
Actually it just sucks trying to pug and get into groups in SL in general. Worst I have ever seen it.
In my gnomish opinion, Druids, Paladins, DH, and Shamans should be allowed to be gnomes. That way, we can achieve the ultimate cuteness of 5x gnome MDI. To ensure that this would be the case, give gnomes a racial called “Small” that makes enemies not be able to see them and the range enemies will attack them shrink to about 2 feet, which is coincidentally the ideal height for gnomes.
Yeah. You can easily time a 15 by literally pulling one pack at a time which while result in fractions of the dps of groups pulling big. Neither of which shows dps potential.
Also, 15s are easy, but it doesn’t mean that people are doing the mechanics properly and avoiding deaths.
I’ve said this before, but you do not seem to get it. The top player playing a meta spec like a fire mage will be drastically more skilled than someone playing a survival hunter. This is because serious key pushers have rerolled to the better specs. Which makes the numbers seem more off than normal.
The achievement doesn’t show on alts for some reason.
Weird. Should be under Feats of Strengths —> Dungeons.
If that’s still not showing up I owe you an apology.