M+ dev team is out of touch with reality

One of the things I like about M+ is always having something challenging to do that never runs out. It has caps of a sort, depending what your goals are. In S4, for example, completing eight +8s will max out your vault opportunities. Getting to 2500 (KSH) score nets you the last tangible rewards (except for Title, which is less than 1% so most don’t worry about that). Some push for 3k, but that’s just a number. I think it’s kind of nice letting us set our own goals. I have a regular group of friends who meet once a week to run keys, and we know we’ll always have something fun and challenging to do.

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