Seeing a few hours of content shaved off the vault might help with the problem of people only playing the game for rewards.
Although, the more I play and theorize, the more I think playing the game for rewards is playing the game wrong. I think people need to find what they like to do, no matter what that is, and do that. If the vault gets a few slots filled out from that, cool, but people shouldn’t play FOR the vault.
I think the fact that this is less of a linear raid will help that. Assuming that the skip quest takes you to anduin, if you only want loot from 1 boss, you’ll have to kill 5 bosses max.
5 is the max (only jailer), average is 3, assuming skip lets you go from after 1st boss to right before anduin, and there’s no backtracking directly to end of wing. I don’t think that’s as big of an issue as you make it out to be.
If the painsmith weapon were on guardian, you probably wouldn’t be complaining about the SoD system.
Yeah, the fights do drag on too long sometimes. Although, I still want them to have a little bit of length, I think its part of the reason I enjoy raiding. Maybe 6 or 7 minutes instead.
The choice of fighting whatever bosses the group wants would be nice, although I think you might introduce a new problem of the raid arguing about which boss they want to do.
Spreadsheet bosses seem to be the player solution to excessively tightly tuned bosses. Not something in and of itself. You can spreadsheet plan every cooldown for every boss to make it perfect, but it would just be stupid to do that. Maybe they should flat nerf the difficulty of mythic raids, especially eke bosses, in general?
But yes to the rest, as long as there isn’t so little trash it doesn’t even feel like an enemy fortress.
L