They should bring it back for the memes.
When i am leveling my 18th alt i donât care if a new player doesnât get to press buttons i just want to get this done as fast as possible.
Already know OP would be the first person here complaining leveling dungeons are too hard or take too long if they changed anything
While I support the sentiment of slowing dungeons down, thereâs a problem with that:
If you slow low level dungeons down, then what will happen is that the new player will start the game, have slow dungeons at the beginning and then be hit with speedrun dungeons near the end.
The only way to slow dungeons down, is to slow them ALL down, and few people would ever support that, because your average WoW player forces themselves to do something they claim they hate, therefore they wanna get it over with as soon as possible.
Iâve never seen this phenomenon before, where people pay $15 a month to play as little of a game as possible, itâs just nuts and ridiculous. They tell you "Oh, I just wanna skip to the âgood partâ " but then you ask them what that âgood partâ is, and they will say something like âraiding or M+â (but yet they are trying to speedrun alts, which I highly doubt they are raiding or M+ with), but yet you go to GD and you keep seeing âM+ sucks this seasonâ posts everywhere.
People really need to ask themselves if they really actually like playing WoW or maybe their time would be better off spent elsewhere. Maybe they should log off, so that the rest of us who arenât looking to speedrun stuff as fast as possible, could actually enjoy the game without having to go through all the hoops of making manual groups.
Do you typically give up the first time you try something and it doesnât work?
Hereâs the thing: Why are you leveling your 18th Alt, when you obviously donât care about any game play?
What are you going to do with this alt once it reaches max level? I highly doubt youâre going to go through Endgame with them, when youâve done 17 characters before this one, surely?
It just boggles the mind when people decide to roll their 10th, 12th, 18th character and rather than roll them because they want to actually enjoy the leveling process, they try to skip the leveling process and make it as fast as possible, get their alt on max level andâŚ
Then what?
You donât need 18 alts for crafting, you can do all the crafts on like 5-6 characters.
You donât need 18 alts to have one of each class.
Maybe you might RP, but that doesnât require leveling at all.
I just canât understand the mindset of wanting to level your 18th character, but skip the leveling process or make it as fast as possible. Why not just buy a boost at that point and save yourself the trouble, since you apparently hate actually playing the game?
Nah, youâre going to Q up in a dungeon and potentially ruin some new playerâs fun.
when it costs millions of dollars and it was tested over a year - yup.
They shoulda just kept the dungeons the way they were, to be honest.
Sometimes, you do have to tell the playerbase âtoo bad, this is how it is.â because the playerbase honestly does not understand what is healthy.
The playerbase wants instant gratification and that will always destroy a game from within. Too much kowtowing to the players gives you a spoiled playerbase where you end up with players that are unwilling to spend any time or effort actually doing anything.
I mean, sheesh, look at these dungeons, people whine if they have to stop and kill 1 boss off the beaten path if they canât get their 5 minute speedruns if you end up with some tank that actually wants to do some of the content, people loose their collective minds.
I think the âplayerbaseâ needs some tough love to be honest. We really need to rein in this ridiculous instant gratification and speedrun mentality.
I donât clearly remember back in Legion but I have a sneaking suspicion that thereâs more to this than what you are telling me.
Because WoW built its name off of dungeoneering experiences that were awfully slow so why would they give up and opt for a complete trashfire experience that we have today?
I will confidently state that it is a trashfire because the way things are right now is the result of appealing to people who only do dungeons to skip them.
If the point of the content is just to skip it, why is it in the game at all?
Iâve tried asking this question many a time.
People donât actually want to play the game. âhurr hurr I did this a thousand times hurr hurrâ then⌠donât⌠do it a thousand times?
âBut Iâm leveling my 18th character, hurr hurrrâ Then donât?
Itâs just⌠ridiculous.
These people level alt after alt after alt, get them to max level and⌠let them sit or dress them up or something. Itâs just crazy, makes no sense whatsoever.
Me, when I level an alt, I do it because I have an idea in mind of a particular part of the leveling path I want to actually do and play. Or maybe, with my one priest, Iâm trying to learn a new class/role and want to start from low level.
IE, I want to PLAY the alt. Youâre not playing an alt if youâre just skipping through content as fast as possible.
that is silly - blizzard isnât parenting us. We are customers. If customers donât find content enjoyable they will just stop doing it and paying blizzard.
People just stopped leveling characters during that time - there was no outcry after the original when they made the change in legion. Blizzard made the changes based on statistics not anything else. You seem to forget making and leveling additional characters in this game is entirely optional.
People doing their 18th+ characters seemed to have forgotten that, too.
Because they are obviously doing something they do not enjoy, to gain something they donât really need, because nothing in this game needs 18+ leveled up characters and then these people with 18+ characters will complain about endgame being âtoo grindyâ when it was designed to keep people with 2-3 characters interested, but if we listened to the people who have 18+ characters, then youâd be done with endgame in a week or two and 18 characters would seem mandatory to avoid content drought.
Well up to that point in legion I had been leveling up characters. I stopped after that because it wasnât enjoyable to me.
They would have changed things because the majority of people just stopped leveling characters I imagine.
I liked leveling characters - it was enjoyable prior to legion changes. It still hasnât gone back to that so I havenât leveled any characters until remix. I had 40 max level characters coming into this expansion.
Yeah, but look at the results⌠now we have newbies coming in, they canât really âdoâ a dungeon because they sign up for a dungeon and they donât even get to participate because itâs a speedrun, or worse, because theyâre new, they donât know the way through a dungeon, they get aggro and die and get sent back to the beginning and 2 minutes later, the endboss dies and the whole group warps out and thatâs not a good experience.
And if thatâs what a new player ends up getting in most of their leveling dungeons, they get to max level and they donât know how to actually participate in dungeons. Then you do your Lv80 normals and heroics and these people have no clue how to even do a dungeon.
The cure is worse than the disease at this point.
So what, youâre saying you preferred slow dungeons? The way you were talking, you sound like youâd rather have them fast.
one person and I am really really doubtful OPâs story is genuine since he personally wants slower dungeons. New players are funnelled into dragonflight content, they should be playing mostly with new players.
maybe try re -reading that because I said prior to legion changes. I havenât leveled up characters since other than remix.
Except youâre also sent to the Celebration Grounds when you roll a brand new character, as soon as you get out of Newbie Isle.
When you get there, one of the quests youâre gonna get is for Timewalking and Iâm sure anybody can do math when they pull up the RDF and see that it yields almost two levelups for one dungeon.
I donât know what to say to you because you arenât reading what I said.
I did read what you said, you said ânew players are shuffled off to DI so they should mostly be with new playersâ ⌠except⌠new players are actually sent to the Celebration Grounds the moment they leave Newbie Isle and end up in TW.
Now, granted, it IS possible to ignore the quest that automatically pops up on your screen, but simple psychology applies: the quest to go to the Dragon Isles is called âThe Dragon Isles Awaitâ or something like that, and the celebration quest is called âAnother Timely Invitationâ ⌠the Invitation sounds like just some little piece of side content youâd knock out and the Dragon Isles Awaits is obviously something big and long.
I think most people would probably knock out the little side content first before starting a long quest line, and thus more of them would likely end up at the caverns of time rather than going to DI first-thing.
Brand new players? I am doubtful they are because someone was asking on here where they should be going because the new player guides were telling them to go to BFA and they were talking about a DF quest.
If blizzard is sending new players to that celebration content then they are at fault.