Loot trading will create exclusivity

No Loot Trading
An honest group
Your Chance of Loot: 50%
Ninja Chance of Loot: 50%

In a 5 man pug an item drops that is an upgrade to you. Another member can use it. Two people roll need. You either get the item or the other member.

No Loot Trading
A Ninja Group
Your Chance of Loot: 33.33%
Ninja Chance of Loot: 33.33%

In a 5 man pug an item drops that is an upgrade to you. Another member can use it and his friend ninja rolls need. Three people roll need. You either get the item or the other member does or the ninja does and can only vendor it. Outside of getting the vendor reward this does not provide an advantage to the ninja’s friend or really incentive ninjaing.

Loot Trading
An honest group
Your Chance of Loot: 50%
Ninja Chance of Loot: 50%

In a 5 man pug an item drops that is an upgrade to you. Another member can use it. Two people roll need. You either get the item or the other member.

Loot Trading
A Ninja Group
Your Chance of Loot: 33.33%
Ninja+Friend Chance of Loot: 66.66%

In a 5 man pug an item drops that is an upgrade to you. Another member can use it and his friend ninja rolls need. Three people roll need. You either get the item or the other member does or the ninja does and trades it to his friend.
This is a direct increase to the chances that a player gets the item. This is ignoring the subtlety of “miss-click” lies and loot trading back in the main city outside of the group.

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