I think this is a good compromise. Thank you, Blizzard, for:
- Listening to the discussions on this forum.
- Demonstrating you are listening by posting frequent updates (please continue this!).
- Explaining the issue as you see it, and coming up with a reasonable compromise plan that will please most (certainly not all) people.
- Quickly clarifying the UBRS distinction in the same thread.
I hope to see more of this kind of interaction!
That all said, please do consider reducing the 2 hour trade window to something closer to about 10-15 minutes. Too long a window will speed up gearing, on average, for the whole group. An example is that the tank gets a slight weapon upgrade in the first fight, takes it, and an hour later a second weapon drops that upgrades that weapon. If the tank can take the upgrade and pass the first weapon to upgrade someone else in the raid, this upgrades two players instead of just one (if the guild was focusing on min/maxing the main tank first) or this upgrades the tank faster (if the guild would pass the better weapon to someone other than the tank).
It’s probably not a game breaker, but it is a change to the pacing of the overall gearing that could be avoided by a (seemingly, to me) simple fix of reducing the loot trading window duration well below 2 hours.