Long Topic

Well it doesn’t, so…
The problem with flying is that it renders that whole thing you described pointless for people that do enjoy it. I say, “I have to get there, how do I do that? oh right…my flying mount”. Telling me to ignore the flying mount is like telling me to bowl with bumpers but pretend the bumpers aren’t there. It’s like expecting Superman to enjoy hangliding.
I want to solve a problem, not create an artificial problem for myself to solve.

1 Like

Heh, don’t get me started on how poorly designed the layout of the zones are. Everything is designed to box you in, force you on a narrow path, limit what you can see and traverse.

1 Like

Agreed on some counts.
having finally left goldshire and run across elwynn forest… my god this place is huge and empty. but i understand it does feel like the world is large. but here is the paradox. when i could fly across elwynn on the toon i’m posting with, it feels small and insignificant. I get no sense of how big it is. so that is why I think it would be a cool idea to have our land mounts accelerate as we are moving.
this acceleration would increase momentum and make us harder for mobs to stop us and we might even hurt them just like in dragonquest XI. it would also allow us to see the ground speed past as we go and give us a sense of our speed and of how much the world there is.

I’ve had no issues, in conjunction with flight paths.

Pathfinder feels like attempt to delay flying as much as possible.

You’re unique, because you’re the first person I’ve seen say this.

That’s because it is. And why so many people aren’t happy about it.

1 Like

Of course it is. This compromise the devs talk about is a total illusion. In fact, it gets even worse. They’ve turned it into a ‘retention mechanic’.

“Better keep subbing and grinding away things you hate to get this thing we know you love.”

What a way to design a game.

3 Likes

It was fun trying to loot some of those very difficult chests in WoD, but after doing 20 of them, I didn’t feel like doing more, but in order to get flying, looting all the chests in several zones was required, and since I wanted flying, I continued to loot hard to reach chests and that required chore ruined the game. After I had flying unlocked, I could go back to playing the game for entertainment. This isn’t rocket science. 99% of players like flying and 90% of players like to get flying mount drops. That is my estimate, because in game, I have never met a person that doesn’t want to fly with passion. The only place non flyers congregate is in the forums to cause disruption and debate.

1 Like

It was so easy to get, though. You simply played the game and explored. So your post is oxymoronic? I mean, you don’t seem to want flying for the spirit of exploration/whatever that there is without it. Meanwhile, GETTING Pathfinder is very much playing in the spirit of exploration. I don’t think of the “rep” part as much of a grind either, since doing the rest of it will pretty much get you WAY up there on the rep.

The only thing I felt back about was having to wait forever, until Pathfinder 2 existed.

I don’t get this since I’d already done that a billion times, in every nook and cranny of every zone, before I could fly. It kind of always makes me skeptical, when people say stuff like this.

Wouldn’t it be easier just to not fly? :wink:

Areas like Naz are insane terrain puzzles, which is why I wanted flying. By the time you can fly there, you already were all over the zone on foot (cursing the zone the entire time.) So no, I have no desire to go back to that nor do I understand it.

There’s 2 solutions:

Either make flying expensive or hard enough to get to where it is reasonable for someone to decide not to get it.

Or nerf flight itself to be balanced and not completely mandatory. Make flight a utility rather than the end all be all.

That’s why i find it hilarious how people defend pathfinder by equating it to an achievement.

It shows they got fooled by developers successfully.

2 Likes

I mean, what is flying if not a utility to get from one point to another faster and more efficiently.

It should be a tool you pull out when the situation calls for it. Like when you need to cross a zone or get over a mountain. It shouldn’t be the way we travel 90% of the time. Our characters are essentially birds with how much we’re in the air, it goes past suspension of disbelief.

no, 99% percent of people is not an accurate figure for those who want flying. those who want flying, work for it and attain it.
this website shows that 68% of people have pathfinder part 2. https:// www.worldofwargraphs. com/global-stats/achievements/achievement-category-15298

just a note: I regret gaining pathfinder and other people may also regret it, so the figure is not perfectly accurate.

And I love flying and I don’t have Pathfinder, part 2. Because the grind drove me from the game. So go ahead and throw that metric in the trash. Not to mention all the players that have already left the game over flying.

Edit - Actually I don’t even think I have Part 1. I leveled 4 characters to max this expansion and burned out basically instantly at the prospect of the Pathfinder grind and quit every time.

1 Like

Not grinding rep doesn’t equal not wanting flight. Those are the players blizzard drove away or new players for the most part.

Stop trying to use some invisible mob that supports you in place of an argument.

gosh, the denial is strong here. a wild crazy statistic that supports their position is posted, they are fine with that. a more accurate and factual statistic is posted and al of a sudden they call shenanigans.

1 Like

I quit playing in WoD and Legion because I despised being forced to do Pathfinder, even though I wanted to fly. In BFA I decided to play “blizzards way” and earned it. That doesn’t mean I like pathfinder. I gave up on playing for fun and instead play as required. It really sucks the fun out of the game when you feel compelled to do things in game that I would rather skip.