"Lone Wolf" Rune is USELESS

lone wolf is useless at level 25? oh no the horror… not like its gunna be BiS rune come 60 raids with some decent gear on because pets dont scale at all… but you know… keep complaining about the current level 25 bracket that means nothing at all

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you don’t have enough gaming experience, enjoy bro
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20% more focus, not 100. And in many cases that isnt the ideal thing to spec into. Especially if pvp is the focus.

Attached to a CD

Attached to the same CD
And it lasts 18 seconds, but the hubter wont be immune to CC, or damage. The hunter can also not use this ability while under any CC except slows and roots.

Sure it will. The pets base damage outside of that CD doesnt go up much.

Which does far less vs plate because auto attacks from all pets are physical.

Telling you wont help. You have already been told to CC the pet while it doesnt have a big red immune CD and think the pet is op now while it at its easiest to counter.

Blizzard is slowly introducing changes to classic. While some of these changes needed immediate tuning, IE the original scorpid tank pet that also does more damage than any class.

This game is meant to be played at 60, with more gear, more talents, more skills, and eventually more runes, than we currently have at level 25.

Sure is Lone Wolf useless right now? I’d think so, the pet is pretty strong in the level 25 bracket. You know what else is really strong, level 25 Priest. Disc priests fry right now, as they also do in low level content in normal classic. It’s at later levels that disc balances out and if you really want to play as a DPS priest, shadow is the method, no longer disc.

My point is that, we all seem to be crying about balance when the game isn’t even fully released yet. We don’t know what will be meta at 60 with new items, new raids, new runes, more skills, and more talents. Lone Wolf could be insane at level 60 for all we know with marksmanship talents like trueshot aura, aim shot, scatter shot, ect.

There’s no point in begging for balance changes (unless legitimately broken as mentioned before the original scorpid pet) when in 4-6 weeks season 2, level 40, more talents, more skills, and more runes come out that will change everything. Balance changes you make now, will be irrelevant in season 2 at level 40 or even potentially harmful as classes might become to strong or to weak at level 40 resulting in more changes again. We might as well just wait till then and reassess, which is probably what blizzard is doing.

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it will continue to be a useless rune as long as there is a Leo rune in this form and broken pets. Can you count? Try adding 20% ​​to your stats versus 15% just to damage, you’ll be surprised. And yes, the Lone Wolf rune is the most difficult rune to obtain from a hunter and it is useless now and in the future

and also, before you argue, you need to know what you are writing about. in classic pets didn’t have scaling, but now they do. You didn’t know it, but you still wrote a useless message

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As long as pets have the scaling them having lone wolf will always be a useless rune vs no rune at all.

The only exception is when a fight is so pet unfriendly they pet dies quickly no matter what is done or the pet cannot attack for 90% of the fight.

Im honestly thinking they put it in to just ignore the issues pets have on multiple fights and say “just use lone wolf /trollface” instead of making pets actually work for the fight. Which is very bad design, which is a trend for hunters…

  1. Have you heard anything about the BM rune? So there is 80% concentration there, another 20% in talents. Wow, do you really understand pvp here? haha, that’s unlikely.

  2. Oh no, an incredible 2 minute CD, very long. Especially in the realities of the classics.

  3. Good luck in controlling the hunter and killing the pet under this effect, hunters always come running to you within miles to make it easier for you to do this. And pets never get 15% extra HP and a ton of HP, armor and resists from their trainer training, right? God, who am I arguing with, did you ever have a character above level 10?)

  4. +30% attack speed and +15% critical hit chance. Do you want to argue further, expert? lol

  5. Leave the city and control my pet while I shoot at you and get resistance, because my pet has 34 nature and darkness resists. By the way, what should classes that have no control do? You didn’t think about that, did you? pvp expert?

I don’t see the point in explaining anything more to you, you’ve never gone beyond the raid or the capital and don’t understand PvP at all. I’m waiting for you in Ashenvale before event starts.

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This is a great point, if a hunter is running anything other than BM on gloves, they have no idea what they are doing. The only viable build is BM and that rune improves the spec by a :poop: ton!!

The 20% is new to lvl 40 at P2. The other 80% is already here so its not new.

The way you are wording it is 100% more than what is available now. Which is incorrect.

The point is you CC the hunter until you are in his melee/ dead zone then start killing the hunter and while he will use BW, have still reduced your damage taken by removing most of the hunters damage. And as a plate wearer most of the hunter pet and hunters danage is physical at that point and is being reduced by 50%+. AND as a paladin you can put a shield on to reduce it more if you are not on the hunter to deal damage.

Paladins now have a strong ranged slow, have high base movespeed, and a slow cleanse, immunity, etc. A hunter vs paladin fight is a long fight in classic unless there is a big gear/skill difference.

30% attack speed after a crit. And many classes will have access to attack speed slows in some form at this point. More defensive abilities, and offensive abilities.
Others also have talents and abilities that increase their crit chance or reduce their chance to be critically hit.

Again, you are acting like only hunters gain things from leveling past 25.

Every class has some form of CC at 40. Even warriors have a fear, stuns, slows, etc. Even more so with runes adding to the base classes. Sure not all of them are exactly designed to be used vs a hunter, but they can still be used vs the hunter.

Again, you are acting like only the hunter gains things after lvl 25.

Things that do need to be done to hunters though is eyes of the beast needs to not remove CC from the pet (it was never supposed to do this, and was likely just recently discovered in mass because this ability is no longer considered entirely worthless because pets dont feel weak as crap) and break the eyes of the beast and eagle eye interaction that lets the pet go to entirely different zones than the hunter. Those are 100% reasonable nerfs that should happen.

You play a hunter and protect him, I play a hunter and say that he is completely broken. We are not the same.

I already said earlier that you are far from even basic knowledge in pvp, so when I read your messages, I look like this (h1ttps://youtu.be/zrWoG8IckyE). None of your “arguments” are true. Continue to live in your magical fantasy world, I don’t plan to live in it.

There are broken aspects of hunter. The damage output isnt one of them. Eyes of the best should not be breaking CC on the pet, nor should you be able to travel half of azeroth with your pet (usuing eyes of the beast and eagle eye macr shenanigans) while the hunter its off on the other side of the world.

You look at what hunters will get at leve 40 and ignore what other class gain as well. I look at what every class is getting at level 40. We are not the same.

As an example of what you chose to ignore if a damage paladin wants to focus on damage they can get Vengeance 5/5. Dealing 15% more damage to physical and holy damage done for 8 seconds after a crit. This is comparable to all of the damge gains of the pet because paladins hit harder than the pet (you gain weapon damage scaling, pets cant equipt better weapons), it synergies with essentially ALL of your runes as they either do physical of holy damage, and those bypass armor (so better than attack speed) compound with other holy damage increases like Sanctity Aura, and other abilities paladins get by lvl 40.

I dont really mind pets getting the love they got, but I agree the rest of the hunter kit seems rather lackluster outside of raiding. PvP on hunter really is mainly your pet burst and you just adding on to it.

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i think lone wolf should be changed from dmg to range instead.

even like 5 extra yards would be huge for hunters

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At no time were pets doing 15% is all. Who are you? where have you been? Under a rock? Playing a different game?

I for one cant wait to get donkey kong slapped next phase.

I mean, having some bonus range would be nice, but doesnt fix a lot of the issues, nor does it make up for the damage loss.

And it would become broken very easily.

With 5 yards from your suggestion and the 6 yards from talents hunters would have 46 yard range. That is busted in pvp. Look at how stupid starsurge can be on druids with their range talent. 42 yard range, 6 second cd. Now imagine hunters being able to do most of their dps with almost no damage loss minus aimed shot with you never being able to get in range to counterplay.

I agree, buff hunters

thats the point, it makes hunters choose between extra range or pet

it also opens up the different styles of group pvp

and with this change, it will make hunters who want to be pure archer actually feel like one

The problem is that level of range lacks reasonable counterplay. Even some pve encounters can be absolutely cheeses with enough range. And 46 yards is enough range for most of those.

theres not supposed to be counterplay in some instances

in pvp this will be balanced with stealth classes existing, and even furthermore, this will help snipe healers that like to camp out in the back

hunters by themselves dont do as much damage as other classes so this isnt ground breaking like giving a ele shaman 46 yd range.

but as of now, no one will choose lone wolf because pets are too good utility for dmg, knockback, spell damage, stun, etc.

even if lone wolf was 5 yd range, it would still be underperforming vs pet, but more ppl would choose it at least