RLP is the fastest with TJS close behind. My quickest temple was just under 7 minutes.
My fastest time per dungeon this week -
RLP - 5:55
TJS - 6:54
SBG - 8:04
AA - 9:13
AV - 9:27
COS - 9:38
HOV - 11:27
NO - 11:32
I tanked all of them.
RLP is the fastest with TJS close behind. My quickest temple was just under 7 minutes.
My fastest time per dungeon this week -
RLP - 5:55
TJS - 6:54
SBG - 8:04
AA - 9:13
AV - 9:27
COS - 9:38
HOV - 11:27
NO - 11:32
I tanked all of them.
Cos - 10.15
SBG - 7.50
NO - 13.24
AA - 9.18
HoV - 12.59 ( we wipe because I pulled every pack to hrja and we cant kill it >.> )
TJS- 6.48
AV - 9.51 (but I can probably make this faster now that I know of the no frog route)
RLP - 6.31
TJS and RLP are definitely the fastest dungeon.
RLP is insanely efficient and one of my favorites to run.
Only issue is that I got so numb to valor keys that I joined a +2 RLP that was not a valor key but rather people learning and I felt sooo bad after putting them through the mega-pull hell hallway with no explanation ![]()
yea it was fun for the 1st few hours then it’s just meh. I’m just upgarding important stuff now and then just stop
unreal that people always find something to cry and complain about
Oh hey, they uncapped valor?
I might have to start playing again.
Might have to spend some money and give it to Blizzard so they can profit from my enjoyment of such a great decision.
I’m thinking 6 month sub. Maybe even buy a statue and the battle pet pack from the Blizzard store as a reward for making their first decent decision of the entire expansion.
Obviously it’s active players and cancelled subs driving these changes, so I should respond in kind when I do finally agree with the changes for once.
Tip on the Nok to make it faster. Pull all trash on first boss to center and cleave alongside lust when adds are half HP to go into boss. Chain drag all adds to center on tempest as well.
Chain drag all platforms near boss on 3rd for cleave. Note all this basically requires a big druid to heal and either a DK tank or monk.
Alot of those runs can be ran quicker depending on the pulls. AA can be done way faster than that if you start vex first and pull all trash even bridge on the way to bird to vex. AOE cc the books, lust cleave.
Good sarcasm lol
They want both. Doing the 2s right now is a means to an end—gear. So we can do the harder content/get into groups easier/down bosses easier/push keys higher.
I’m sure plenty of people like sitting at low-level keys and just enjoy that level of content but those aren’t the people flooding M+ queues rn.
If the game was designed with a make-everything-easy philosophy then a lot of people straight up would not play. Of course that’s conjecture, but the reason I’m saying that is because of the popularity of raiding and m+ and rated pvp compared to other content.
People like challenge. They aren’t doing the +2s just for fun rn, they are doing them to be better prepared for the harder content.
i think m+ is good but
it needs heavy upgrades tbh
Its be nice if higher keys rewarded m9re valor once it uncapped because anything above a 12 is almost a barren wasteland. All the decent players are just spamming 2s.
I do the first but I tend to not go through tempest area efficiently.
I pull pretty much everything by 3rd boss at once but as a bear I’m pretty much stuck chugging along in between roars.
Noted on AA, though I’m pretty much done valor farming.
Make Raiding Great Again
This has to be one of the worst decisions blizzard has made.
I’m seeing lots of people playing alts and logging in to play than I have last week. I’d say it is great.
I think this is valid. I will try some 15s after my gear is upgraded. I do enjoy the low keys though, they relax me.
rofl for TJS you could probably send 3 people to first boss and the other 2 to 2nd boss and clear concurrently ![]()
that’s actually not a bad idea
might do that next time I farm and everyone converge in the middle
Because they need a newcomer to get bonus valor. If someone in the group gains m+ rating, the group gains more valor.
I don’t think this is a bad thing because people in game seem to be having fun again. It also encourages others to help lowbies. I have even seen groups make a mini game out of it to see how much they can pull without it killing them.
When I feel like doing something harder, I sign up for a higher key or throw up my own. Honestly even there it seems to have alleviated some of the leaver issues since groups will get at least valor if they complete no matter what now.