Locking stable flying but not skyriding to pathfinder is stupid

The issue might be we are seeing the same basic attitude between players as far as earning/getting steady flight.

Now that you mention it. All my friends that don’t play this game have all said, “you know what would get me to play? If Blizzard added a bunch of annoying inconveniences into the game.”

I’m assuming you were trying to solve for some problem you felt was existed. But I don’t see a problem with someone walking away from their keyboard for a while to take a break from the game.

If that’s a problem for people, and anything resembling anything even remotely close to the uber garbo flappy bird flying was suggested, I don’t blame you. It’s Blizzard’s fault for not seeing how incredibly dumb it is to implement a garbage new flight system in order to annoy people that want to enjoy a game.

This isn’t a flight simulator. And if it was, and a flappy bird rip off was what they came up with, wow. No one is subbing to this game for the flight. And they certainly aren’t subbing for flappy bird. That was a free flash game that anyone can play if that’s what is fun for them.

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I knew a player in TBC think it was, level 30-ish, but snuck into Shattrath and attempted to fish all of TBC… never leveling, never fighting, just fishing and talking with people.

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i like that stuff :slight_smile: an old server i was in back in the days had a lady that did nothing but bartend in a mage quarter’s tavern. she would stock up during non-peak hours and sell her stuff to players in the tavern. she was a bit of a celebrity on the server.

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and where it get us? Dungeon outside of heroic are now speed run and that’s what players wants a fast and easy run. Same thing with LFR but with afkers who wants free loot. Lately I am seeing players are just getting lazier with each expansion and expecting things are giving them on sliver platter A Mage Tower was more of a test of player’s knowledge and skill for each class they played. It not to made to be a cakewalk, you will died if you messed up but if you beat it, you will be handsomely rewarded. some of players here just don’t want to improve and they wanted things to be handed to them without putting effort. Higher keys is not for anyone unless they put in the time and effort to improve themself by pushing their ratings. What I see here with Pathfinder drama you get fly normally on day one, but you have play the game to unlock it without waiting months to fly normally. To me that’s reasonable but yet most of you folks here just hate it because they have do work for it. IDK were disability represented came from but do you honestly do you think those folks here really care about disable players? I do have my doubts on that.

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What made WoW so special in the 1st place it combined many games specially the MMO-RPG into one big one. Flight being part of that when it came to be in TBC. It was an instant hit and a selling point.

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Those of us that get motion sickness or are physically disabled care about Steady Flight, even though you don’t.

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For many people its just playing the game at their skill level and are not looking for a maximum challenge. I will play the content I have fun with, no matter what you think I should play and enjoy.

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Just a flip of the switch and it solves all the problems BlizZard thinks they have already solved but obviously not based on this thread heading into the stratosphere.

:surfing_woman: :surfing_man:

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How exactly does “steady detracts from it”? Does it ruin your game experience to see players using steady flying or flight paths?

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It is a laughably dull gimmick designed expressly to avoid interacting with the game world in any way. It is the antithesis to gameplay and it doesn’t belong in a video game.

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I look at Steadflight as a huge benefit because I get to explore and interact with the whole world every day. I personally get physically sick in so many ways using Dragonflight. I suppose we will need to agree to disagree as everyone is different.

Just like you apparently like to play a Paladin, I personally cannot stand the class. However, I respect that you and others enjoy a Paladin and for that reason alone I would never advocate that the class be removed - out of respect for other players. I would hope other player could do the same when it comes to people that need to use Steadyflight.

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Some at Blizzard have their heads so high in the sky you would think they were on Neptune.

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I wish people would understand not everyone enjoys the same aspects of the game. Some want maximum challenge, some don’t. Please let others to enjoy the game as they want

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Wasn’t one of the reasons they tried to remove flying in WoD was it ruined immersion within the world, now they are promoting dynamic flying which just has you zipping through the skies so fast you completely ignore the world. Funny how when it’s something they didn’t create it’s bad for the game, now they create their own version of flying which does exactly what they said TBC flying did but it’s ok because we created it, gotta love the hypocrisy of Ion and Co.

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I considered that included by “or need” in number 1 but ok.

even that is debatable since they basically copied griffon riding from GW2

i agree with the OP personally, either lock both of them or neither one. i’ve gotten pretty sick of dragonriding and would rather cruise my way around at a slower speed

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Both flying styles allow you to skip chunks of the gameplay…it’s literally their point. You skip everything between where you are and the area you want to go play in. It’s just fast travel. The idea that skyriding is a giant shift is just not true. It’s just a bit more involved.

It’s an especially ridiculous argument that one is so much better than the other for immersion when the second option comes up after just a few days of play. So you are championing saving the game from utter destruction by only allowing a slightly more engaged gameplay for a full day or two for people who can use both.

Flying is a QOL item. Have one locked and the other one not when a group is saying they can’t use the unlocked one causes a problem because it means we are actively giving disabled people a lower QOL system in a game. That’s just bonkers.

It’s like saying everyone should engage in the parking lot, then putting all the handicapped spaces at the back of the lot and saying that makes it better.

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They think it is a non issue but when people will not be able to finish quest chains that “8 hours” will turn into days or maybe a week.

This is what happens when design vision is not tested properly or communicated with players.

And this is where player feedback will be amplified.

:surfing_woman: :surfing_man:

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If TWW expansion isn’t ground mount friendly then please tell me which campaign quest and or zones REQUIRES Skyriding? Otherwise, some of you are just making stuff up because some of you don’t even have beta if you did you would know the end results for the launch candidate.