I think destro is fine where it is. It doesnât create a healthy meta, but when it comes to top end gameplay where players arenât making mistakes left and right it is a lot more balanced than the forums make it out to be. There are things that could be done that increase destroâs skill cap and leave it in a strong place that make playing against it feel better for everyone else.
Some classes are just easier to get away with not being punished. For instance, if a mage manages to land a single sheep vs my comp, double destro rdruid, on our rdruid and theyâre RMP we lose the game. Like, thatâs literally all that needs to happen. If our petâs get ringed with the druid itâs over. If he jukes on RoF during a priest fear and gets it off it can be over. It doesnât mean the comp is unbeatable for us, it just means it is highly unforgiving.
Without massive changes destro isnât going to be âfixedâ for people to be happy with it. As far as I am concerned, nobody is ever happy with any spec any time it is âOPâ. I think the biggest problem with the meta right now is RM teams and I think thatâs a lot of why everyone finds destro so punishing.
I had an old friend who competed in Pokemon VGC at the World Tournament or whatever they call it. I used to ask him, what do you think of my team? And he would just say, well it doesnât really counter the meta. I thought they were cool teams and had good ideas, but I didnât understand the meta so if it wouldnât perform well then I didnât know why. Right now we see a lot of melee cleaves with tank trinkets because the meta is RMX and those teams, despite losing to RMX usually, still play decently into it. Those melee cleaves usually come with Rdruids or Hpals. Rarely do you see a monk or shaman at high rating. Then you have lock teams, and those donât do great into RM comes because locks get roasted alive by RM but they do decent into melee cleaves and they can easily survive long enough to OOM an Rdruid, plus they have a pet that can keep that druid from getting easy restealth drinks.
Well, if RM wasnât in the place it is right now Iâd reckon that Mistweaver would be the strongest healer in the game. It is incredibly mana efficient, has huge single target healing, and has decent CC. The problem with MW though is that it gets absolutely obliterated by RM, thus you donât see it much. When we queue D/D/R into a melee cleave with a MW we have to win with a cheeky massive chaos bolt running Memory of Lucid Dreams and pray that theyâre sleeping.
The meta is the way it is right now because of RM being arguably one of the best ladder comps in the game. It is incredibly forgiving to play, even more so than any destro comp. Disabling Mechagon bracers for mage would be a step in the right direction for arena, and I think a small change like that would lead to meta changes, then we could address outliers.