So with the recent change to Experience On & Off Battle grounds, is this the final resolution to this? Before the change Experience on & off , Battle ground queues depending on level bracket, were relatively short. After the change queue times for Experience on Battle grounds at higher level are more lengthy and Experience off battle ground queues non Existent. Is there anyway we get compromise on it. Instead of separating Xp on&off, you could make rewards worth it for people leveling, making characters with less gear in Battle grounds more competitive or Just buffing Experience from winning or losing.