Light blinding and the light

I wanted to create a topic to sort of aggregate all the knowledge we have on the light and light blinding so far. So in the opening quest of midnight, we see our first instances of it, Arator goes lightblind very briefly while fighting void born, shaking his faith in the light as it feels very similar to what he believes mortals corrupted by the void feel like, his faith his further shaken when a lightblind turalyon cuts him down in a beserk state. This leaves arator uncertain both of the lights intentions with him and of his father’s.

This further leads us to the quest with alonsus foal and arator, with alonsus trying to solve his crisis of faith. Arator confides that its not just the fact that his father cut him down but that his eyes were shining with the light when it happened, He can only see the light as a weapon as that is all he was trained to see it as, Blaming foal for creating the order as well as the very teachings that has led him to this path. Foal agrees saying he is reminded of his failings every time he channels the light and it burns him.

The quest then takes you to lights hope where many holy artifacts are kept, its there foal reveals that he intended the order to not just be weapons but that war made them become just that, However some insight in shown here in the artifacts shown, Uther’s holy artifact is his healers kit showing healing was more important to him than fighting, Lena’s stormpike’s relic is book of tavern songs showing she cared more protecting home than vengeance. This shocks arator that none of these holy relics are great weapons.

Now come the scarlets Alonsus hear tells us that the light “responds to conviction” and does not distinguish between good,evil, love or hatred. The light hasn’t blinded them to be evil bigots, they already were and the light just answers to that anyway. Alonsus himself stating that crusade was misled into hatred of the other. Meaning it is not the light that makes them think this way. But the very teachings they hand down. The end of this part saying the crusade will always just choose another head and that morals and ethics don’t come from the light but rather the individual.

None of this ofc helps arator’s crisis of faith as he has just learned his very religion isn’t cosmically moral or even good, So Alonsus takes him to the arathi highlands to meet dezco, Who’s order was not summoned to the sunwell and has instead been spending their time cleaning up. Its here we see arator actually make some progress as he learns the sunwalker way of being a paladin, which is no task is beneath them if it helps, they don’t just swing hammers but rebuild, heal and are blacksmiths and so arator learns a bit about smithing, and that while alonsus intended his paladins to be closer to this ideal, War changed them. In anshe’s light no ray of light is too small, no task unworthy if it helps prevent suffering.

Here we get to the final part of the questline, helping the sons of lothar fight off the dark horde in the blasted lands. Its here arator is told of the fall of anduin lothar and the first time turalyon gives into rage and hatred and becomes lightblinded killing hundreds of orcs. Arator finds his fathers shield from his Prot Days and reforges it using the skills he learned from the sunwalkers, However his father is too ashamed and believes himself beyond redemption, leaving the shield to him. Sounds like he wants to set an example of what he believes a paladin should be, a protector not a weapon. “vengeance should not become part of what we do”.

So that is a lot of text but I’ll sum it up, what we now know.

  • the light does not give morals.
  • It responds only to whatever is in the users heart already.
  • Only those paladins who have rage in their heart and view the light as solely a weapon seem to be open to lightblinding
  • Lightblinding itself is not extensive mind control but rather an episode of beserk rage that comes and goes with the moments.

Now only paladins seem to affected and only paladins who followed alonsus’s school of thought at that. meaning horde paladins atleast from what’s been shown are safe since their teachings are wholly different.

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It makes senses that Alonsus’s order of paladins would be greatly affected by this. During the Second War the paladins were created as weapons to combat and counter the hordes death knights after the clerics were mostly all slaughtered since the alliance had no counter for the newest weapon the horde was deploying at the time, until the paladins were deployed that is.

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I can feel the Light’s Wrath over taking me!

Venel Lightblood is a Blood Elf Paladin and command staff of the Light’s Vanguard and becomes light blinded at the Voidspire, Along with Amias Bellamy, and Arathi(?) Templar and War chaplain Senn, a Draenei priest(?)

It seems like anyone with faith in the light can be affected

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The funny thing is: Survival Instinct of the Mind like that which created the Silver Hand Paladins is Shadow while Heart is Light.

Furthermore the Lightbloom was sent to Quel’Thalas from Harandar which got it from Shaladrassil the Nightmare Tree of Shadow.

In otherwords Retribution Paladins are Holy Shadow Users(the closest thing to True Shadow outside Zereth Umbrae) while Holy and Protection Paladins are Holy Light Users(the closest thing to True Light outside Zereth Lumen).

Arthas in his Novel was able to call up Holy Paladin Powers(only to be interrupted by Frostmourne drawing him away from Muradin) but not Retribution Paladin Powers. The Old Gods ruling the Void really didn’t like him any more than they did Sylvanas!

The Shadow sees One True Path(Xal’atath mentions the One True Path as do the Whispers speaking to Alleria before they flew into a panic at Sylvanas) and sees all others as lies while the Light lets the Heart guide it!

Light is closest to Life and Disorder while Shadow is closest to Order and Death.

So we finally get actual “light corruption”. More relativism and homogenization of cosmic forces. I guess the writing has been on the wall for a long time.

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There’s also Lothraxion, the lightforged dreadlord, who spends all of the Voidstorm zone getting more and more agitated from working with the void elves and local void creatures until he finally goes off the deepend and tries to overload the Nexus-Point so that it will destroy all of the Voidstorm, but the feedback will also destroy all of Silvermoon as well.

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So we Void Elves drove the paragon of the Light a little crazy you say? Excellent! Void Elves are precocious little scamps aren’t they?

It’s not all great for the void elves either. Just being in the Voidstorm at all is hard on them(driving at least one void elf crazy the moment they get there) and Lothraxion ends up leaving some to die during a scouting mission. You manage to save all but one of them.

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I’m trying to avoid too many spoilers, but that sounds interesting. They should create a special questline for Void Elves showing the elf character we play struggling to keep their wits in the Void Storm.

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Honestly, Void Elves and Shadow Priests should just both get random whispers the entire time they’re in the Voidstorm Zone.

A voice says: “They’re stealing your kills, taking all your loot. You should do something about that…”

A voice says: “That was your node! They always get them before you do! This must be on purpose!”

A voice says: “You should buy a spot in that Mythic run. They wouldn’t lie to you and take your gold…”

A voice says: “All your guild mates think your house looks atrocious. You should invite them in and kill them.”

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We had that back in the Maghar scenario back in BFA, if not earlier

I think this should put a rest to that mind control claims.

That Arator is a fully trained, adult paladin, but doesn’t already know everything that Faol is telling him, is of course still a plot hole.

The writers kinda forgot about the Argent Crusade and Tirions forces.

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Well, I never claimed this came out of nowhere. It’s a very predictable evolution.

We start out with the Light (then being called God) being pretty much all-good in Warcraft 1.

In Warcraft 2 it gets rebranded as the Light but it’s still very much a benevolent and merciful force that aids humans in their struggle against evil.

In Warcraft 3 we first see faithless Paladins turn towards evil and become Death Knights but the Light is still very much framed as inherently in opposition to clearly defined evil. Garithos is sort of a missing link (he is called Dark Knight in the game but still gets to use some Paladin abilities).

WoW Classic then expands upon the concept of evil Light users in the form of the Scarlet Crusade and Forsaken priests. However, these factions aren’t necessarily evil because of their adherence to the Light but rather because their devotion was manipulated and channeled towards evil by dark forces (notably Kel’Thuzad and Balnazzar).

TBC more or less sticks with this theme while giving us the Naaru as intermediaries between the Light and mortals while showing us that these “angels” can also be turned towards darkness. It still ultimately reaffirms the Light as a force of goodness and salvation as the expansion ends with the redeemed Sunwell saving the Blood Elves from their deprivation that drove them towards the use of evil magics.

This is more or less the state of things until Legion where we get the famous “I AM MY SCARS” scene that first displays an uncorrupted creature of the Light as evil (or at least it is perceived as tyrannical) - not because of some evil force manipulating it but because it wants to impose the will of the Light on a sentient being. This is the first time we see a darker side attributed to the Light itself which is a major change (not that I personally think Xe’ra is in the wrong there but it’s clearly the intended message behind that scene).

The Lightbound allied race quest more or less follows this idea. You get a Naaru powered army of Light waging a crusade against the non-believers with a sort of convert or die approach. Very yucky to modern sensibilities and clearly read as evil. Still, there remains the possibility that these forces are merely misunderstanding the will of the Light and that the force behind them remains fundamentally uncorrupted and good.

Now, Midnight departs from this as it displays the Light as a force that inherently drives people towards madness that is not unlike the Orc’s demonic bloodlust. It even retroactively introduces this concept to a scene from Warcraft 2 by retconning Turalyon’s confrontation with Orgrim Doomhammer. This is a major departure from previous portrayals of the Light as a cosmic force. Whereas even the BfA/Legion version merely attributed the evil side of the Light to its adherents, now we get a version of the Light that is innately corrupting. In that capacity, it also presents a homogenisation of WoW’s cosmology since “corruption” as a concept used to be reserved to the tradtionally evil forces like demons, cosmic horrors of shadow and void, undead and the like. It’s a further step towards establishing the Light as a morally neutral force among other neutral forces, the end result of which will be an absurd universe in which the only difference between what used to be moral forces is going to be their associated colour/aesthetic. Boring.

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No it doesn’t.

We have more paladins and priests in Mdinight than any other expansion thus far seen , they’re not going mad.

Turalyon has moments of it but snaps out of it, while Loth doesn’t and we have to temporarily kill him. Both instances as being called out in-game as far out the norm despite their constant faith and light use over the centuries.

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You don’t understand what I’m saying. If something is good it won’t suddenly make you do bad things. If the Light overtakes characters like Arator with such rage that he starts questioning his faith and compares it to void corruption then that’s a new low for the Light and it’s in very stark contrast to how it is described in older novels like Arthas: Rise of the Lich King. It doesn’t matter that it’s a rare occurance or that it can be controlled and suppressed with the right doctrine/training (those things are true for Void usage as well), it’s a negative aspect of the Light that is now innate to it (and was even retroactively inserted into Turalyon’s WC2 backstory) just like madness is an innate side effect of void use. Or to put it in more simple terms: it’s Light corruption.

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the light is not good, it never was. Its not bad either, as i stated earlier the light does not care if you are good or evil. It only effects wrathful zealots

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The light itself was never good or bad and I been saying this for years. It’s all about personal conviction, always has been. All the lore is doing is explaining that the light simply AMPLIFIES whatever emotions that are already there.

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The light is like the captain america serum which is apt cause metzen based paladins off captain america, It makes good, better and bad becomes worse.

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Yeah Arator isn’t beating the 40 year old toddler allegations without rewrites lmao.

No it just so happens that it’s incarnations in the physical world consists of beings who preach every single life is a universe in itself and is sacred and believe in earnest altruism, while also acknowledging darker things as an inherent facet of the universe, with the singular exception to this being Xe’ra who as far as we can tell is completely contrary to every single other one we meet.

I do not think this is being well handled in general. I mean ffs, the source of the holy energy in the Sunwell even tied to all this was done as an act of altruism, forgiveness and redemption for people who had beaten the light out of M’uru and made it enter it’s void state. It’s not all thematically there.’

Cool, so Turalyon cant be lightblinded then because he was the one most hesitant to using it as a weapon in the first place lmao.

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yea one school preaches that, the scarlets preach hatred for the non human and the light reacts to them just fine, it never has been inherently good, its always been the users who were good

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