If you use the way back machine, you’ll eventually come across a Blizzard article detailing why LFR is a good idea. The most convincing argument was trying to get more of the player base to see the raid content.
Up to that point, it was estimated that only 10% of players raided at all. Fewer completed all raids in a given expansion. In essence, a large portion of content the devs create each expansion was not even seen by the vast majority of WoW players.
Ideally, that is a great reason to include it. Skip back to now, of course, and there’s all kinds of why LFR baaadd, or LFR gooood. So I have a proposal.
I would be ok with LFR with the following conditions:
- Bosses drop regular heroic gear only. Does not scale with the various Heroic+ interations
- No emblem/token/other currency drops (assuming that exists in Cata, can’t remember)
- Completion awards the same amount of gold as a regular heroic dungeon
- Introduced at least 2 weeks after the current raid, if not longer
What does this solve?
- It keeps raiders from feeling required to ALSO run LFR in addition to their other grinds.
- It allows the wider player base to “experience the content” without effectively having effortless catch-up gear
- Due to inferior rewards, it will not affect GDKP runs
I suppose one downside to this would be the lack of raid leaders who have significant experience with the raid, but is that really a downside? If the goal is to give more players experience with raids, shouldn’t they get the entire experience, including finding their own strategy, or even watching a video or two?
I mean, its Cata
Who really gives a crap?
If I actually end up playing (impossible), I’m just gonna do each raid once and call it a day. I don’t care enough to farm loot or anything like that. Just jump in, do Firelands to see why everyone says this is the one good raid from the expac and never touch the game again.
I guess LFR would make that possible
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If LFD was widely supported for Wrath classic I don’t see why LFR wouldn’t be supported for Cata.
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Probably wont show up till around the same time it did in OG Cataclysm if Wrath and RDF can be used as an example.
It’s for one Cata raid at the end of the expansion, should be fine and not need changes to how LFR works. Unless they change how the loot worked initially, that is probably something for them to consider.
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LFR was HUGE mistake. It will kill pugs for Normal raids.
TBH I am ok with Raid Finder as long as…
- It shares lockout with other raids.
- The rewards are lower, think previous tier item level (Or heroic dungeons for 1st tier.)
This way, everyone can experience the content AND make it entirely irrelevant for most raiders.
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None of that means much.
Add LFR. The 40+ crowd aint got time for all these scheduled raids.
LFR gear should be = to normal raid gear. It should be a raid on your own time thing. If you want to raid with your guild in normal you are free to do so.
LFR > Gamma dungeons. They need to get away from this gamma nonsense that is killing WOTLK. Not only is it easier and you can catch up but you can get current gear. This is the way.
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Thank God, pugs are toxic.
See, your problem is you are trying to be competitive. I guarantee you are bad at the game, think you are better then you are, and haven’t realized its a 18 year old content.
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Long term evidence shows that this is not entirely accurate.
Adding in the two higher levels of raiding (Heroic and Mythic) did more to hurt normal raiding difficulties than LFR did.
Different gear levels for LFR and normal helped to do the opposite of what you are claiming.
(yes, this means I hope they improve on the release version of LFR and do something less messy with it this time)
I am not. I am just using good logic. Harder to do or more time consuming/time to put together content deserves better rewards. Normal raids should be higher than lfr gear, period.
Bad would be subjective. Many people think anyone who is not top 1% is bad.
No, I am actually pretty trash, but ok buddy.
I have played this game since 2005 I have a pretty good idea of how old this game is and how old I am becoming myself.
Then you shouldn’t be worried about a loot pinata. But you couldn’t wait to post some trash reply. Clueless mate, clueless.
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Should definitely remove tier from it if they add it.
They should just allow cross-realm raiding for raids that are a tier behind TBH. Seems like a better solution than adding LFR.
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Just add flexible raid instead as a tier below normal difficulty (difficulty and ilevel wise), with loot based lockouts. It can be the pug friendly mode.
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LFR is fine, I hope they add it from the start instead of waiting for DS.
As far as the idea of making it equal to normal raid gear, I think that would be fine if it was just an identical raid rather than a typical LFR re-balance. Could be an interesting experiment to see if LFR were just the same raid as normal if randomly formed groups could complete it.
RaidID elimination and per-boss loot locks instead would be a nice change across all raiding difficulties.
The only real issue of LFR for raiders is how it forces raiders into it earlier on for tier.
That’s about it.
Remove tier and we’re all set.
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There are a variety of ways they can let players experience the content with or without LFR. I think it was a mistake to include it and would expect they’ll make that mistake again.