Yes, I understand that. Possibly your groups have a leader - I’m not saying it’s you - who can’t get people to stay and practice for a few wipes, or possibly they don’t have a leader at all.
Perhaps my earlier response will now make more sense:
Note that my groups actually are my groups, in the sense that I’m leading them, which I can do since tanks automatically get assist. Rarely someone else will want to lead, but usually when I start in with the raid warnings, people are happy to listen.
Here’s why you can’t have mechanics like this in LFR. 25 random players will include one troll who will tunnel the boss to the detriment of the raid. On purpose. In order to design a raid for LFR, mechanics need to punish the failing player and the failing player only. Mechanics that allow one player to redirect failures onto the entire raid invite trolling. This is why the game was way better when 5-mans were the focal point of the casual experience. Unfortunately, Blizzard decided they didn’t want to scrap anymore raid tiers in favor of new instances so LFR happened.
I agree that the failing player should s punished inGroup setttings, which is why I think dps (And some tanks)stacking too much corruption or missing interrupts needs to reduce their dmg output, not make them take more damage for the healer to heal.
Its not LFR, itz LFR nzoth only. He has all the basic mechanics of normal difficulty, so telling 40 people to “USE NECKLACE” doesn’t work…cause they have 0 idea the mechanics and don’t read the mechanics journal, they just wanna hit the boss until dead. And nzoth counters that in every sense of the word.
My group got LFR Nzoth down on its second try. Lots of newbies in there too. I just told them what to do in a positive manner and they just listened. Felt pretty good seeing all those people finally get their achievements, especially with all the horror stories. Can’t even imagine how many egocentric tanks would go in there and berate them for not being good at a video game.