But what would you afk in then? Warfronts?
Yeah it absolutely is. Even if youâre talking about the first two crystal tower raids, which are as braindead as it gets, I want you to take a group of 24 people in there and tell them they can all afk or do whatever, and see how far you get. With afk healers youâll wipe regardless, but fail to take the purple tethers to the towers, youâll take too much damage and wipe. Donât stand behind the ice blocks, youâll wipe. Donât kill the meteors in time, donât stand in the yellow aoe circles, donât stack for the ground aoe, youâll wipe on all those, too. And those are the two easiest 24 mans in the game.
Whatâs worse is just how little people, other human beings, mean in retail. They are treated like a commodity because of how easily replaceable they are because of these systems. If someone even looks at you funny they can be kicked and within a few moments a new player is brought in and teleported to your dungeon.
Players are a commodity in Retail that is easily, effortlessly unless a Tank, swapped in and out without a momentâs hesitation. Compare the experience to Classic where forming groups means so much more and takes that much more time and you find far more communication, interaction, and willingness to help one another because of what goes into making and maintaining groups.
On top of that, because of how much effort it takes to form these groups the people inside them almost universally take them seriously and donât mess around. You donât find AFKers like you do in Retail because the players involved had to put in time and effort to get their groups.
On the other side you also donât see people getting kicked from group nearly as often for minor things such as someone simply not liking you or doing slightly less damage than what they want.
If there was one aspect of Classic that I would want in Retail its the removal of LFG, LFR, and Group Finder for sure!
In front of the AH. But yeah, probably Warfronts. Considering they are a system that probably wonât continue past BFA I am not concerned too much.
Iâd almost advocate for LFR being single player just so that the player queuing for it has to actully do something to complete it, lol. Maybe reward 1 normal ilvl piece of gear / week?
Hey at least LFRâs AFKerâs are honest and auto attack or go to the back. The normal raiding AFKers just stand in fire.
I think you are right. Just another made up I hate LFR because threadâŚ
I suspect its a mixture of just a low number of people playing retail and the fact LFR rewards are garbage. Just isnât much of a reason to run it right now.
I really donât agree with this.
Thatâs because no one cares about LFR and it is a toxic snoozefest. Normal pugs are easier than LFR, do those.
Care to explain why? I gave my reasons as to why its a bad system, I would love to hear your side of this discussion.
I never noticed this, all my LFR experiences people use all abilities at their disposal and are always at the keyboard.
I use them and I like them. Iâve been here since Vanilla, donât ever want to go back to the slow and annoying method of grouping through trade chat. Bad stuff!
Iâve never encountered this. I read about it happening on the forums a lot. Just never in game.
Pictures or it didnât happen.
I think I sense exaggeration.
no wayâŚi wanna raid sometimes and i donât want to have to bother with all the grouping nonsense that i never liked.
working with 5 people for m+ is fineâŚworking with 20 is a headache
Because Iâm currently playing Classic and know exactly how bloody awful getting a group together is.
Classic has legit only made me more thankful we have tools like LFG and LFR available to us.
I donât see the systems as a negative. Itâs basically the only thing keeping some systems relevant.
I personally advocate that Mythic+0 should be on a LFG queue as well.
You donât get automatic grouping for Mythic+, but you can use LFG to find Mythic+ groups and apply to them. Or create your own.
Fair enough though I have been here since Vanilla as well. I donât think the âveteranâ argument holds any water though.
The time it takes to form groups though, I get that. It certainly does take longer to fill groups when you have to manually seek out players compared to having tools that do the work for you.
Its a valid point.
I do however argue that adds to the problem. Everything is so fast and automated that people mean absolutely nothing. People become a nameless, faceless, commodity that can be replaced at the drop of a hat. As well, on the other side of the spectrum its so easy to get into a group that you have the TCâs original problem of people afking or auto-attacking in LFR because there is nothing stopping them from doing that.
I also argue that socialization is non-existent in Retail because of these systems, and that does not just mean âPeople donât talk to each other anymoreâ It goes back to the fact that people are so easily replaceable why help someone who is struggling when you can just punt them and get someone else so YOUR experience is better.
Things have grown far too anti-social to the point that players treat other players as if they are bots with no one behind the screen when that is absolutely not the case. Then you also have those who actively use the hard work of others who are actually playing to instead afk and reap all the rewards with none of the effort.
The system is broken and flawed.
I disagree for the above listed reasons. Grouping may be âfasterâ but people mean less and the experience as a whole is watered down with leeches.
I disagree.
There is value in the ability to be able to group together when you are available. For all of the pro Classic community posts there are just as many stating that itâs hard to keep up because they only have a few hours to play and miss those prime time hours to play.
For every awesome Classic community post, there are just as many arguing over loot, etc.
Itâs the people not the structure. I find it interesting though that the cry is to take out something, to go back to the good old days vs. finding better ways to improve on a system that has brought a lot of value.
In my opinion, this sentence is a prime example of everything I have personally disliked about âshiny purple epicsâ. The âwork harder, better thanâ mentality that is the problem and does more to amplify, that in my opinion, itâs more about the people within the community than it will ever speak about the LFG/LFR availability.
I know, what Iâm saying is Iâd like a dungeon queue style for Mythic+0.