LFR dimensius changes

  • Manaforge Omega
    • Dimensius
      • Dimensius’ Growing Hunger no longer increases beyond 2 in Raid Finder difficulty.
      • Living Mass now leave behind 3 Excess Mass when defeated in Raid Finder difficulty (was 2).
      • Living Mass health reduced by 50% in Raid Finder difficulty.
        • Developers’ notes: The above changes are intended to relax coordination requirements in Raid Finder, as areas of Collective Gravity will be faster and easier to create and will more reliably protect players from Devour.
      • Voidwarden health reduced by 30% in Raid Finder difficulty.
      • Duration of Soaring Reshii granted by Umbral Gate increased in all difficulties except Mythic.
      • Fixed an issue where Druids could not use Flight Form during the flying portion of the Dimensius encounter.

These changes will no doubt make the fight easier. But, I bet some of you hate the idea of simplifying fights. But, guess what LFR is and should be designed as a gateway to raids and shouldn’t act as a real raid.

Mostly Dimensius has way too many instant death mechanics for LFR, and that needed to be fixed.

8 Likes

I’ma be blunt:

They need to break their normal rules and just make everyone auto-revive when you hit the final phase in LFR, or at the very minimum make battle res cooldowns reset for everyone at that point.

Too many people refuse to listen to the group when we say to go to the safe spot in phase 2, too many people ignore the purple pool in phase 1, etc.

I did LFR Raszageth in DF season 1.
And I did LFR Ansurek in TWW season 1.

LFR Ansurek was did everything right that was bad about Raszageth, like splitting the groups for the platforms.

I think they lost the hand with dimensius for that.

1 Like

The change I want to see

LFR now has a spectate mode where you can watch active LFR raids without incurring any of the repair cost for hanging with the left of bell curves with whom it is progression.

Bonus feature - There is a filter for groups with X stacks of determination.

1 Like

LFR should be a good place to learn the basics of the fight.

Not aa place where people are slamming their heads against the wall for 3 hours every week because their group members refuse to learn but they’ve already got every mechanic down.

And before someone says Story Mode, no. You learn absolutely nothing in Story Mode.

3 Likes

Remove all mechanics and don’t even let the boss auto attack

Too hard for people

How hard is a Raid Finder final boss supposed to be?

If one of the previous two is their target then it’s possible they still haven’t done enough.

It was actually insane , all the one shot mechs that would wipe groups over and over

11 delves are easier on my 675 havok DH lol

Throw in the fact that LFR is super averse to kicking as well. LFR feels like people go out of their way to keep disruptive individuals who die on P1 every time.

2 Likes

There is a legit problem with the way Vote to Kick functions. Sometimes the yes button stays greyed out until the vote fails so kicking players is impossible.

5 Likes

We were held hostage in wing 2 a few weeks ago.

The paladin tank afked on the first boss and remained dead the entire time.

Any attempts to kick auto failed. No one got a pop up. We just all got the “The vote to kick X has failed.” over and over and over.

After the 2nd boss, we FINALLY got a pop up, but it was greyed out for everyone so it failed too.

3 Likes

The Excess Mass buff will actually help a lot without nerfing the entire first phase into the ground. In most raids, there’s at least someone who knows to pick those up. This just adds more to the platform to help.

Not sure the Living Mass HP reduction was needed though. They already melt in seconds. I feel the same way about the voidwardens. They weren’t really an issue before. Even if a few players died during phase 2, they were almost always rezzed en masse at the start of the final phase.

Idk. Some helpful changes for sure but also ones I question.

TBQH, all changes since release were unnecessary.
It was a one-shot already every week.

That said, I don’t mind if they trivialize it even more though.

so we agree that LFR is not real raiding.

I’m okay with this, under these terms.

They’re as kick happy as ever, it’s currently a bug right now, that prevents people from clicking yes so, no way to deal with active trolls.

It’s not real “raiding” but a taste of what raiding would be like if they were in normal.

heres the real change they need to make

put the cosmic heartstone on the renown track

3 Likes

Not sure why people don’t just do Normal, thing kind of just falls over.

Fixed an issue where Druids could not use Flight Form during the flying portion of the Dimensius encounter.

This is the only change I care for. Past few days I have been healing for satchels.

I swear, the fight was easy on day one LFR release. I am not talking about normal or higher, just LFR.

Incredibly simple to understand.