Level 11 in Timewalking

Hi Zenetta. Appreciate the feedback but we covered this in the thread. If you have time read through it to understand the issues if you want.

In short, it revolves around abuse of in game systems and creating an unfair advantage for yourself and others. Not simply turning off XP or twinking.

Your personal interpretation is irrelevant and isn’t needed to understand that no rule is being violated.

You want something to be against a rule that simply isn’t. You are simply entirely wrong in your interpretation and are the one that lacks understanding of the rules.

The in-game system of having XP off at low levels is so that you can push the stats of a low level much higher than would normally happen before simply gaining another level.

It is the intent of the system.

You could argue that someone who runs way ahead and ignores the group is violating the social contract, though this is how MoP remix went the entire time and Blizzard never commented on it or claimed it was a violation of the social contract, so I doubt very much that they’ve ever taken action against anyone for doing that in either remix or timewalking dungeons.

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:rofl: Hilarious

Omg… Now the whining has escalated to essays.
I’d quote them all but it’d just become repetitive.
I pity you, fr. Imagine letting something as miniscule as a Twink ruin your time in game. It’s like 5 minutes. “Follow” someone, go grab a snack, or better yet, go have a smoke and calm yourself.

If your doing TW for vault, your doing it wrong. Thats terribad gear. A M+0 is way better then tw.

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/sigh. Nothing to do with the discussion. Read through the thread before you puff your chest out.

I disagree. It is not the intent when you are playing with others and abusing this advantage. I am not solely basing that on my personal opinion. I have reported players who IMO are abusing the system and received communication back that it is a violation and to be sure action was taken against the player reported. This isn’t a one-off. It’s happened many times since this issue became a problem.

Per the TOS, “You are responsible for how you and your account are represented in the game world. Cheating in any fashion will result in immediate action. Using third-party programs to automate any facet of the game, exploiting bugs, or
Engaging in any activity that grants an unfair advantage is considered cheating.

So don’t get all huffy with me when I’m being given information back from GM’s that it is 100% a violation and action was taken against the player I reported.

Depends.

10 is pointless, it’s the same scaling wise as 11 but -1 talent, potential abilities, and free stamina.

11 is the sweet spot for a lot of good twink specs (Fury War, Resto Druid, Resto Shaman, Mistweaver Monk, Dev Evoker, DH if they skip the starting zone, Guardian Druid if they’re for some reason not playing Resto right now).

12 is worse in most cases (the talent or abilities gained have to outweigh mobs scaling to have more health and in most cases they don’t. Off the top of my head, Holy Priest often goes 12 for Holy Fire and Rapture, and I think that’s it.

13 is, again, worse, but for specs that don’t have decent abilities unlocked yet, it ends up being the best for them. So like Blood DK for Blood Boil and stuff (not sure on the specifics, don’t like DKs personally), or Surv Hunter for the Wildfire Bomb since they otherwise lack AoE in this bracket.

After that it tends to fall off pretty hard. You have a couple tank specs that like the mid-10s (generally 15-16) but with how strong the low-10s are there’s not much reason to play those specs outside of just wanting to have every potentially viable twink spec for the heck of it. This’d be like Prot Paladin, Prot Warrior, Demon Hunters in general if they don’t skip the starting zone.

By the time any character is up to 20 or so they’re just in a completely different power bracket. 20 twinking exists, but its mostly a time killer for F2P players / Alt Accounts to mess around with. 20s were fun to mess with broken trinkets for a bit, but they fixed the scaling on the more fun of the 2 broken trinkets twinks mess with, so it doesn’t have that going for it anymore (it didn’t work with 10-13s).

TL;DR no it doesn’t cut off at 12. It’s a balancing act of being as low as possible while having the strongest / most useful abilities unlocked. There’s not a huge window where leveling up is worth it, but it’s not an abrupt stops-at-12 thing.

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Who are you reporting exactly? twinks who xp lock and get bis gear at 11? Cause thats a false report that has no tos violations behind it. Thats intended. Level 11s have 3 or 4 skills MAX at their level, so they need higher numbers to not be a carry in TW.

Please read through the thread. I don’t have the time to explain this all over again.

For a dude who hasnt ran a single M+ all season and hasnt even cleared LFR you take TW dungeons very very seriously.

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Couple points people have talked about.

1.Twinking is older than DBM. This toon existed before the addon came out.

  1. PVE twinking has been going on longer then TWW and timewalking. Biggest hype off the top of my head was end of BFA, DH twinking. Many people turbo leveled up armies of toons from DH (xp off) speed running Freehold over and over power leveling. It got so powerful Blizzard stepped in and made it so people grouped with XP off got reduced xp gains from them. More zoomies than anything todays twinks could make.

  2. Twinks arent doing millions of dps, stop looking at details. The addon isnt designed with scaling in mind. If a low mob has 100 health, twink hits for 80. So 80% of the mobs health in one hit. If youre max level, seeing 80% of a mobs health go makes details think they are doing more damage than they really are. The addon wasnt designed for scaling combat.

  3. Nothing is being abused. The twink is attacking mobs thier level, fighting with abilites given to them at thier level, doong content designed for thier level. Players using better gear than thier level again has been around since the dawn of this game. To twink back in vanillia, i had to get a friend to do level 40 quests for me as Stranglethron vale didnt have level requirements for quests. Toons haveing better gear isnt abuse, its part of building a character

Quick and dirty example:
DPS = Damage done / fight length
Mob has 100 health, twink hits for 100.
Dps = 100/ 1 second so 100 dps.

Max level
If mob has 1 000 000 health, you see twink kill it.
1 000 000/ 1 second so 1 000 000 dps.

The twink isnt hitting massive number, details doesnt know how to filter for that.

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Rn I think there’s 3 types of players that play level 10 twinks:
1- veteran players who twinked 20 pre SL and continued to play their now level 10 twinks. I also don’t think the 25% xp rule was known back then so without it ppl locked 10. 25% Xp rule was discovered i think somewhere during 2022/2023.

2- newer twinks who copied the veteran’s armories/builds without knowing the 25% rule. I was one when I first started (original/beginner twink was a level 10 monk)

3- players that found out about the rule but just didn’t want to go to 11 since they don’t want to regear (which is again valid depending how invested the gear was)

There are also a few players that play fury warrior at 13 due to having access to singing crystal axe (good luck getting one though lmao), ilev 55 socket boes to close dmg gap, heroic leap and 1 more single target ability but IMO for fury 11 still clears better if we crunch numbers.

That’s a you problem then. Like how you don’t want to install DBM?

Yeah I get all that.

But what about my feelings?

/s

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Punch down much? Does that make you feel better to degrade others? You think this is the only character I play when I’ve been playing for 20 years.

It’s not about timewalking. It’s about wasting a player’s time by skipping bosses, locking players from boss fights, which results in NO weekly quest credit and NO weekly vault credit. It ends up being a wasted time issue. Also being able to play the game I pay to play is part of the issue but I can usually set that aside for 5-10 minutes if the “twink” tank plays with the group, doesn’t skip bosses, and doesn’t lock players out from boss fights by pulling when they are so far ahead.

You can create a twink anytime. No one is stopping you. If you choose not to create one it’s a you problem like DBM. You said it yourself.

End of conversation. Stop contradicting yourself.

Dude you are so far off all the while having a temper tantrum you have no idea what you are talking about, but please continue on looking like fool.

I’m not the one whining about twinks.

I love twinks.

Dude, you have some very serious reading and comprehension skills.

Have more tantrums in public – it is becoming.

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Quote me where I have complained once about twinks…
I will wait right here.